Fallout 76 has just released Wastelanders DLC, making a large overhaul to the game and providing a free trial to play and earn double XP from May 14 to 18. Then, Bethesda kept sharing the new roadmap of Fallout 76 in the future.
There is going to be a summer, fall and winter update throughout Fallout 76, which would bring huge changes surrounding with new storylines and battle passes. It is called Seasons progression system, is set to arrive as part of update 20.
Starting this summer, it would provide access to a single unified progression path, along with its own set of challenges and rewards Atom Bundles, Perk Card packs and unique cosmetics. Every player could work together for the same rewards through the season. Beyond that, you'll also be able to participate in a new legendary boss event in Fallout 76, and earn high-level perks.
Until the fall season, it will bring "One Wasteland for All" to rebalance combat and offer rewards that scale to your levels, where you could make more friends and play with them to scour the entire world of Fallout 76.
Last but not least, Fractured Steel is coming in this winter, the hugest update following with Wastelanders, which will bring more NPCs, quests, and companions to customize your perk loadouts/ builds along with a series repeatable expedition missions.
There are four seasons per year, and each one will last around 10 weeks with a separate theme in Fallout 76.
As there will not be E3 showcase this year, Bethesda announced Fallout 76 plan in advance, making every effort to peddle individual events and announcements.
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