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Path Of Exile Items

Server

  • PC Necropolis SC
  • PC Standard

  • Unique Belts

  • Gems

  • 6 Link Weapon

  • 6 Link Chest

  • Unique Flasks

  • Unique Body Armours

  • Unique Helmets

  • Unique Wands

  • Unique Shields

  • Unique Boots

  • Unique Swords

  • Unique Axes

  • Unique Quivers

  • Unique Bows

  • Unique Gloves

  • Unique Claws

  • Unique Staves

  • Essence

  • Unique Amulets

  • Unique Maces

  • Unique Daggers

  • Unique Rings

  • Fossils

From A to Z

From Z to A

Lowest Price

Highest Price

  • Mageblood (4 Flask)
    Mageblood
    Heavy Belt
    Requires Level 44+(25-35) to Strength+(30-50) to Dexterity
    +(15-25)% to Fire Resistance
    +(15-25)% to Cold Resistance
    Magic Utility Flasks cannot be Used
    Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you
    Magic Utility Flask Effects cannot be removed
    Rivers of power course through your veins.

    Mageblood (4 Flask)

  • Headhunter
    Headhunter
    Leather Belt
    Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
    +(40-55) to Dexterity
    +(50-60) to maximum Life
    (20-30)% increased Damage with Hits against Rare monsters
    When you Kill a Rare monster, you gain its Modifiers for 60 seconds
    "A man's soul rules from a cavern of bone, learns and
    judges through flesh-born windows. The heart is meat.
    The head is where the Man is."
    - Lavianga, Advisor to Kaom

    Headhunter

  • Ascent From Flesh
    Ascent From Flesh
    Chain Belt
    Requires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
    +(75-80) to maximum Energy Shield
    +(10-15)% to all Elemental Resistances
    You have Phasing if Energy Shield Recharge has started Recently
    30% increased Evasion Rating while Phasing
    10% increased Movement Speed while Phasing
    A single step forward
    Snap free from the prison
    Reborn into freedom eternal

    Ascent From Flesh

  • Auxium
    Auxium
    Crystal Belt
    Requires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
    +(45-55) to maximum Mana
    Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
    (20-25)% increased Elemental Damage with Attack Skills per Power Charge
    0.2% of Attack Damage Leeched as Mana per Power Charge
    As long as the soul is unfettered, so is the body.

    Auxium

  • Bated breath
    Bated Breath
    Chain Belt
    Requires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
    10% increased Damage
    +(20-30) to maximum Energy Shield
    20% increased maximum Energy Shield
    50% increased Energy Shield Recharge Rate
    At knifepoint, a moment's hesitation means death.

    Bated breath

  • Belt of the Deceiver
    Belt of the Deceiver
    Heavy Belt
    Requires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage
    You take 30% reduced Extra Damage from Critical Strikes
    +(30-40) to maximum Life
    +(10-15)% to all Elemental Resistances
    Nearby Enemies are Intimidated
    In battle, virtue matters not.
    Only victory.

    Belt of the Deceiver

  • Bisco's Leash
    Bisco's Leash
    Heavy Belt
    Requires Level 30+(25-35) to Strength5% increased Quantity of Items found
    +(20-40)% to Cold Resistance
    1% increased Rarity of Items found per 15 Rampage Kills
    Rampage
    You were always there, by my side,
    whether we sat or played.
    Our friendship was a joyful ride,
    I wish you could have stayed.

    Bisco's Leash

  • Cold Doryani's Invitation
    Doryani's Invitation
    Heavy Belt
    Requires Level 68+(25-35) to Strength(20-30)% increased Cold Damage
    +(300-350) to Armour
    +(30-35)% to Fire Resistance
    +(30-35)% to Lightning Resistance
    0.6% of Cold Damage Leeched as Life
    (20-30)% chance to Freeze during any Flask Effect
    "You can invite them but you can never be
    sure who will come knocking."
    - Doryani, Queen's Thaumaturgist

    Cold Doryani's Invitation

  • Dyadian Dawn
    Dyadian Dawn
    Heavy Belt
    Requires Level 52+(25-35) to Strength+(70-85) to maximum Life
    +(20-40)% to Fire Resistance
    +(20-40)% to Cold Resistance
    1% of Attack Damage Leeched as Life against Chilled Enemies
    Ignites you inflict with Attacks deal Damage 35% faster
    Deal no Physical Damage
    With her cold resolve
    And burning sacrifice
    The Eternal twins arose.

    Dyadian Dawn

  • Faminebind
    Faminebind
    Rustic Sash
    Requires Level 18(12-24)% increased Global Physical Damage+(20-30)% to Cold Resistance
    20% increased Projectile Damage
    30% reduced Flask Charges gained
    60% increased Flask Effect Duration
    Deals 50 Chaos Damage per second to nearby Enemies
    After the Great Fire, the land lay barren
    and our forefathers grew weak.
    Mother Gull took pity on them
    and gave them grain and water.

    Faminebind

  • Feastbind
    Feastbind
    Rustic Sash
    Requires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks
    +(20-40) to maximum Life
    0.2% of Physical Attack Damage Leeched as Life
    50% increased Flask Charges gained during any Flask Effect
    50% increased Mana Regeneration Rate during any Flask Effect
    Our forefathers danced and drank and ate their fill
    and did not honour the First Ones for their gifts.
    So the First Ones filled the sky with fire.

    Feastbind

  • Fire Doryani's Invitation
    Doryani's Invitation
    Heavy Belt
    Requires Level 68+(25-35) to Strength(20-30)% increased Fire Damage
    +(300-350) to Armour
    +(30-35)% to Cold Resistance
    +(30-35)% to Lightning Resistance
    0.6% of Fire Damage Leeched as Life
    (20-30)% chance to Ignite during any Flask Effect
    "You can invite them but you can never be
    sure who will come knocking."
    - Doryani, Queen's Thaumaturgist

    Fire Doryani's Invitation

  • Immortal Flesh
    Immortal Flesh
    Leather Belt
    Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
    Regenerate (200-350) Life per second
    Regenerate (8-10) Mana per second
    -(25-15)% to all Elemental Resistances
    -(50-40) Physical Damage taken from Attack Hits
    40% increased Armour while not Ignited, Frozen or Shocked
    "She begged the Earth to spare her Son;
    Out of love the Earth agreed.
    To the other Elements she did not speak
    And out of spite They plotted."
    - Berek and the Untamed

    Immortal Flesh

  • Lightning Doryani's Invitation
    Doryani's Invitation
    Heavy Belt
    Requires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage
    +(300-350) to Armour
    +(30-35)% to Fire Resistance
    +(30-35)% to Cold Resistance
    0.6% of Lightning Damage Leeched as Life
    (20-30)% chance to Shock during any Flask Effect
    "You can invite them but you can never be
    sure who will come knocking."
    - Doryani, Queen's Thaumaturgist

    Lightning Doryani's Invitation

  • Maligaro's restraint
    Maligaro's Restraint
    Chain Belt
    Requires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
    100% increased Shock Duration on you
    Shocks you cause are reflected back to you
    60% increased Damage while Shocked
    15% increased Movement Speed while Shocked
    "Our genius will pave the way forward.
    May all who are worthy be improved!"
    - Inquisitor Maligaro

    Maligaro's restraint

  • Meginord's Girdle
    Meginord's Girdle
    Heavy Belt
    Requires Level 8+(25-35) to Strength+25 to Strength
    Adds 10 to 20 Physical Damage to Attacks
    10% increased maximum Life
    +(10-20)% to Cold Resistance
    25% increased Flask Life Recovery rate
    Kaom's strength was rivaled only by
    the great Meginord of the north.

    Meginord's Girdle

  • Perandus Blazon
    Perandus Blazon
    Cloth Belt
    Requires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
    (6-8)% increased Quantity of Items found
    +20% to Fire Resistance
    20% increased Flask Effect Duration
    -2 Physical Damage taken from Attack Hits
    A large enough debt turns even a friend
    into an enemy, and the Perandus family
    had more debtors than anyone.

    Perandus Blazon

  • Perseverance
    Perseverance
    Vanguard Belt
    Requires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
    +(20-40)% to Cold Resistance
    1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
    Melee Hits which Stun Fortify
    You have Onslaught while Fortified
    "Some blows must be evaded. Some blows must be endured.
    The trick is to tell them apart."
    - Daresso, the Sword King

    Perseverance

  • Physical Doryani's Invitation
    Doryani's Invitation
    Heavy Belt
    Requires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage
    +(30-35)% to Fire Resistance
    +(30-35)% to Cold Resistance
    +(30-35)% to Lightning Resistance
    0.6% of Physical Damage Leeched as Life
    25% reduced Enemy Stun Threshold during any Flask Effect
    "You can invite them but you can never be
    sure who will come knocking."
    - Doryani, Queen's Thaumaturgist

    Physical Doryani's Invitation

  • Prismweave
    Prismweave
    Rustic Sash
    Requires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks
    Adds (10-12) to (24-28) Cold Damage to Attacks
    Adds 1 to (60-68) Lightning Damage to Attacks
    +(6-15)% to all Elemental Resistances
    30% increased Elemental Damage with Attack Skills during any Flask Effect
    Nothing is as vivid as the rage of battle

    Prismweave

  • Ryslatha's Coil
    Ryslatha's Coil
    Studded Belt
    Requires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength
    (30-40)% more Maximum Physical Attack Damage
    (40-30)% less Minimum Physical Attack Damage
    Adds 1 to (15-20) Physical Damage to Attacks
    +(80-100) to maximum Life
    Gain 50 Life when you Stun an Enemy
    All creatures have the potential for greatness or unequivocal failure.

    Ryslatha's Coil

  • Soul Tether
    Soul Tether
    Cloth Belt
    Requires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
    Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
    Immortal Ambition
    Vaal bloodpriests were among the earliest intellectuals on record.
    It was they who found that a newly freed soul would
    desperately cling to any other source of life.

    Soul Tether

  • Sunblast
    Sunblast
    Cloth Belt
    Requires Level 16(15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps
    Thrown Traps land in an area around targeted location
    Traps cannot be triggered by Enemies
    +(20-30)% to Fire Resistance
    (50-75)% reduced Trap Duration
    25% increased Light Radius
    The sun's fury, trapped
    in pillars of blazing light,
    Explodes from its cage.

    Sunblast

  • The Magnate
    The Magnate
    Studded Belt
    Requires Level 16(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
    +(20-25)% to all Elemental Resistances
    50% increased Flask Charges gained
    10% chance to deal Double Damage while you have at least 200 Strength
    5% chance to deal Triple Damage while you have at least 400 Strength
    Few men cast a longer shadow
    than the Great Meginord of the North.

    The Magnate

  • The Retch
    The Retch
    Rustic Sash
    Requires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life
    +(30-40)% to Cold Resistance
    0.4% of Physical Attack Damage Leeched as Life
    60% increased Flask Effect Duration
    30% reduced Flask Charges gained during any Flask Effect
    200% of Life Leech applies to Enemies as Chaos Damage
    15% increased Movement Speed during any Flask Effect
    But the grain grew twisted and the water turned dark
    and those who partook of Mother Gull's gift
    birthed monsters that fed
    on the flesh of one another.

    The Retch

  • Wurm's Molt
    Wurm's Molt
    Leather Belt
    Requires Level 41+(25-40) to maximum Life+(20-30) to Strength
    +(20-30) to Intelligence
    +(20-30)% to Cold Resistance
    2% of Physical Attack Damage Leeched as Life
    2% of Physical Attack Damage Leeched as Mana
    (500-1000)% increased total Recovery per second from Life Leech
    (500-1000)% increased total Recovery per second from Mana Leech
    They say a lifetime of wisdom is carried
    in every skin the great beasts shed.

    Wurm's Molt

IGGM Path Of Exile Items

About POE Items

Path Of Exile Is Such An Attractive MMORPG Developed And Published By Grinding Gear Games.


POE Items Are Used To Represent Not Just A Character’s Equipment But A Variety Of Features Which Can Be Moved Around Between Locations Using The Mouse Cursor, Including The Inventory, Worn Items, Stashes And Others, As Well As On The Ground. However, Not All Items Can Be Moved To All Item Locations. Different Item Types Take A Different Amount Of Space In Grid Based Item Locations Such As Inventory And Stashes. Given Their Type, Items Can Have Attributes Such As Rarity, Quality, Item Affixes And Item Level.


Path Of Exile Items Play An Important Role When Killing Monsters And Opening Chests To Interact With Townsfolk, Which Allow You To Protect Your Character And To Kill Stronger Bosses Better. Moreover, You Can Sell And Buy POE Items With Other Players In Exchange For POE Currency.


A Large Number Of POE Items Can Be Provided By IGGM, Cheap But Safe, All Goods Are Well Done By Real Men, The Customers Can Safely Put Them In Backpack. If You Have Any Question About POE Items For Sale, Please Feel Free To Contact Us, Have A Joyful Trading.

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Path Of Exile 3.24: A Detailed Guide On Detonate Dead Of Chain Reaction Pathfinder

Path Of Exile 3.24: A Detailed Guide On Detonate Dead Of Chain Reaction Pathfinder

Dear Exiles, today I will bring you one of the most satisfying tank builds I have ever played in POE 3.24, which is Detonate Dead of Chain Reaction Pathfinder. Its damage, tankiness, and recovery capabilities are all staggering. In this guide, you’ll learn how builds work, and how to upgrade and craft them. Without further ado, let’s get started!

Main Skill

Our skill of choice is Detonate Dead of Chain Reaction. It targets a corpse and causes it to explode, which deals a percentage of the corpse’s health as fire damage. This will then continue to target other corpses in the area until either it runs out of corpses or 8 corpses are destroyed. Therefore, we will use very high life specters in our Desecrate corpse pool.

Specters

In the new Tier 17 map, we get new spectrums with a very high life percentage. Now Disruptor I’m using has 440% more life, Molten Soul has 420% more life, and Senior Scientist has 420% more life.

You will use these 3 specters, but by default you can only have 2. So we will use Voideye unique ring and socket a level 20 Raise Specter gem.

To target corpses, you need to hold “A” on your keyboard. This will bring up the corpse life bar and search for the specters I mentioned before, and use Raise Specter until you have 3. You can then remove the gems as the game will remember the specters you saved in the pool.

That’s why we need high-life corpses, because we add poison to the mix. The higher the life of specters, the higher the base damage. It’s that simple.

How To Convert Fire Damage?

By default, fire damage does not cause poison. But there is a unique glove that allows us to deal poison damage with fire damage, and that’s Volkuur’s Guidance.

Sadly, you need to get a corrupted one with Temporal Chains on hit. Otherwise, the build will be very clunky and your damage will be much worse than what you see here.

Detonate Dead & Desecrate

Although we cannot cast these two spells, Detonate Dead and Desecrate, at the same time, we will use Arcanist Brand and link to Desecrate. This way your Desecrate will be triggered often and you just need to hold Detonate Dead and wait for the boss’s health to disappear.

You’ll build up a lot of cast speed because the faster you cast, the more Desecrate you have and the more Detonate Dead you have. This is why we chose Pathfinder, because of its ability to maintain cast speed with Silver Flask.

How To Achieve 100% Chance Of Poisoning?

Since this is a poison build, we need to achieve a 100% poison chance.

First, we did 20% with Herald of Agony, another 20% with the glove itself, 25% from the node on the passive tree, Toxic Strikes, and the rest from the tattoo. With all this, we have a 100% chance of being poisoned.

However, our biggest and best multiplier actually comes from the second source. We're going to inflict Wither on the boss, which will increase Chaos damage by 90% by default. In addition, we also get an Ascendancy node, which will increase the Wither effect and give us the opportunity to cause a Wither.

Defense

On the defensive side, we can convert 100% of physical damage into elemental damage. Of that, 50% comes from using Lightning Coil alone, 27% comes from Taste of Hate, 14% comes from our helmet, and we also use Watcher’s Eye so that 10% of physical damage is treated as lightning damage.

Finally, I could use the newest unique belt added to the game, Tides of Time. Thanks to this belt we have 4.2k health regen, so when we take damage we can replenish ourselves immediately.

If you don’t have enough POE Currency budget to buy this unique, we can also easily use Petrified Blood, which allows us to restore more than 50% of life without Life Flasks.

Clear Setup

If all you want is mapping, this build will be a pain to play with. So I need to come up with a suitable solution that’s easy to do but does enough damage to clear.

So its clear setup is Cast while Channelling Support, Detonate Dead and Desecrate, and its trigger skill is Cyclone. This setup is very nice and comfortable to run.

Not only that, but this build also has enough damage to deal with map bosses and elite monsters. Even the garbage monsters on T17 map are not a problem. You just need to rotate until you complete the map.

Items

Next, let’s give a brief overview of some items needed for this build.

  • Scepter: Woe Roar
  • Helmet: Oblivion Veil
  • Shield: Spirit Bulwark
  • Body Armor: Lightning Coil
  • Talisman: Sorrow Torc
  • Rings: Maelstrom Spiral & Bramble Circle
  • Boots: Hate Road
  • Belt: Tides of Time
  • Gloves: Volkuur’s Guidance

Passive Tree

Finally, let’s highlight some things needed to build on a passive tree.

We took Pathfinder as Ascendancy and adopted Nature’s Reprisal, a node that was a game changer in the early going.

Additionally, we have Nature’s Adrenaline to generate more Flask Charges. And Master Toxicist is a pretty big multiplier for this poison build. Finally, there is Master Surgeon. With this, you can activate your Life Flask even if your life is full.

Anyway, that’s the end of this guide. I hope you enjoyed this guide on Detonate Dead of Chain Reaction Pathfinder. See you next time.

Path Of Exile 3.24: Beast Farming Is A Profitable Path To Accumulate Currency

Path Of Exile 3.24: Beast Farming Is A Profitable Path To Accumulate Currency

Greeting Exiles! This guide will show you a low investment beast farming strategy on the White Maps in the Path of Exile 3.24 Necropolis League. Our focus will be on farming a specific beast known as Craicic Chimeral, valued at approximately 1.5 divines currently. After completing 10 or 25 maps, we can gather up the Craicic Chimerals and sell them off.

Pros & Cons

Beast farming is a strategy I have adopted recently, and it has been working to the advantage. The introduction of new Scarabs, such as the Bestiary Scarab of the Herd, marks a significant change. This scarab offers 5 additional beasts, effectively doubling the amount of Red Beasts encountered per map compared to the previous Gilded Scarab.

Moreover, there's a new scarab called the Bestiary Scarab of the Shadowed Crow, which guarantees a beast spawn in every map. Although slightly more expensive, it provides double the currency every time it sells, ensuring stable profitability per map. These changes have not only made beast farming more accessible, but also increased its profitability and efficiency.

The first notable drawback of this farming strategy is its heavy reliance on the Craicic Chimeral for significant profits. These valuable drops occur randomly, often from 1 in 10 maps, or even 1 in 20 maps. While each Craicic Chimeral sells for 1.5 Divines, it can be frustrating if you go a long time without encountering one.

Additionally, sticking to Tier 1 through Tier 4 maps limits our flexibility by limiting our ability to take advantage of certain features such as Atlas bonuses, influence, boss drops, essences, or higher level maps. To maximize beast encounters and income, it's crucial to run maps efficiently. Therefore, focusing on maps like Strand and Fields, which offer quick clear times, is recommended for this strategy.

Bestiary Scarabs

Next, I will explain what Scarabs to get with low budget. In each map, we’re going to use 2 Bestiary Scarab of the Herd to add 10 more Red Beasts in our maps and 1 Bestiary Scarab of Duplicating to make an additional copy of the beast that we are capturing. If you have the fifth slot, you can buy the Bestiary Scarab of the Shadowed Crow as well, which we can use it for crafts or making 6-links items to sell for POE Currency.

The Craicic Chimeral beasts are small frogs, which you will encounter like every 7 to 10 maps. Just search for them and capture those and go out of the map. If you find one, you can also invite other people to come and join your party so that they can get 3 divines for free. Just need the Tier 3 maps and the Cobalt Jewel to collect and sell them in bulk.

Altas Tree Setup

Let's take a look at the Atlas tree with 86 passive nodes. Pairing this with 1 Shaping the Mountains and 1 Shaping the World is effective. We avoid excessive Shaping nodes on higher maps to prevent an imbalance of Tier 4 over Tier 3. While Strand is superior to Fields, Fields being the second best map and Adjacent allows us to alternate between them, utilizing Singular Focus to potentially obtain Chaos Orbs intermittently.

We exclusively opt for the Hunt for Craiceann, which increases the chance for the Craicic Chimeral, resulting in more Craicic Chimerals overall. This choice is based on how the game determines which beast to spawn. We then pick the Two-Hearted Hunt, as it provides a 10 to 40% chance to avoid consumption, which is a valuable addition to our strategy.

Then, pick up the Shrines. They serve 2 purposes. Firstly, they can spawn enemies, which can drop maps. Secondly, they can grant us an Echoing Shrine, a movement speed Shrine, or a Covetous Shrine. A Covetous Shrine means potentially more maps, while movement speed and Echoing Shrine lead to faster clears and mapping times. Overall, Shrines are the most helpful among all the league mechanics without consuming extra time.

Farming Tips

Let me give you some more tips. The Craicic Chimeral is the only beast, and it's from The Deep family. About what map to run, but choose it from Tier 3 to Tier 1 maps. The Dunes is a Tier 2 map but has a much better layout and also has the Fortunate card in the end. But I recommend Tier 3 maps the most as Craicic Chimeral spawn more frequently.

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