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  • Diablo 4
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  • Last Epoch
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Elden Ring: Explore The Relevance Of Maleigh Marais And Shaded Castle With The DLC

The recently released Elden Ring Shadow of the Erdtree gameplay trailer is overflowing with information. In this trailer analysis, we delve into the narrative of Maleigh Marais and the Shaded Castle, exploring its relevance to the upcoming Elden Ring DLC.

The world of Elden Ring is expansive and vast, and even though the lands we play through are primarily dead, decorated with relics of the past, the storied history contained within makes it all feel very much alive. But this world is about to get much bigger, and more stories will be told, adding even more complexity to the lore that’s already established. Prepare for enough Elden Ring Runes and then we dive into the world of Elden Ring DLC.

House Marais

The Marais family's history is deeply rooted in the Shaded Castle, with a dual role as executioners and castellans. Their distinctive blue robe, ornamental mask, and blood-soaked bandages characterize them. Despite their authority, all male heirs were born sickly, suggesting a curse. It's unclear if this stems from the swamp or their nature. They were employed for darker deeds beyond the castle, as seen in Capital Outskirts. This indicates a complex history beyond mere executioners, intertwined with royalty and grim tasks.

Maleigh Marais

If the Marais family enjoyed prominence and favor with the capital, what caused their downfall? To answer this, we examine Maleigh Marais, the current head of the family, found outside the walls of the Shaded Castle. Armed with a poisonous ant spur Rapier, Maleigh was deeply devoted to the legend of Scarlet Rot, embodying his own personal goddess, Melenia.

However, his obsession led to neglect of his duties as executioner and governor, allowing others to seize power. A ghost at the castle's base remarks on the family's ruin, attributing it to Maleigh Marais. This downfall is further detailed in the tale of Elmer of the Brier, who stole the Marais Executioner Sword and ousted Maleigh, leading to the castle's destruction.

Maleigh's story illustrates the consequences of forsaking duty, offering insight into the culture of the Lands Between and its transformation over time, which is pertinent to the upcoming DLC.

Shaded Castle

In the northern half of Elden Ring's map, along the border of Altus Plateau in Mt. Gelmir, is a ruined castle that bears the markings of time. Situated at the exit of a ravine and sunken into a poisonous swamp, with many of the structures within the keep walls destroyed and submerged. From the outside looking in, it appears to be a terrible place to live, unfit for anyone of nobility.

However, once upon a time, it was a fair castle ruled over by a house, a family of nobility whose story is marred in confusion, obsession, and tragedy. The denizens of this Shaded Castle are House Marais, who were once prominent, living lives of royalty. Although afflicted by a curse, a curse that would eventually, through one descendant, cause a chain of events that would bring down not only the family but the Shaded Castle as well.

DLC Contents

Before the shattering, the world of Elden Ring embraced a high fantasy theme, distinct from many of FromSoftware's other works. Central to this theme is the narrative focus on families and houses, with demi-gods and their offspring playing significant roles. Despite minor interactions with factions like House Hoslow, much of the lore surrounding houses remains underdeveloped. However, the DLC trailer hints at a deeper exploration of this aspect.

Notably, the NPCs in the trailer wear masks reminiscent of those worn by the Marais family, suggesting a broader cultural significance. These masks, used to conceal signs of disease, hint at a shared tradition across various cultures, including the Knight of Zamor.

Miyazaki's mention of the Land of Shadow, home to a different culture from the Lands Between, further supports this idea. Exploring various houses outside the influence of  divine authoritys could provide insight into the larger scope of the world. House Marais serves as a starting point for unraveling these mysteries, offering a glimpse into the diverse cultures and histories that await exploration in the DLC.

Last Epoch 1.0: A Thorough Guide On How To Craft The Hungering Souls Warlock

Hi, gamers! Welcome to this brand new Hungering Souls Warlock build guide for Last Epoch 1.0. It capitalizes on elevated ignite probabilities and bonuses derived from multiple Hungering Souls projectiles and the Chthonic Fissure, ensuring a thrilling and dynamic gaming experience.

You can strike a lot of enemies around you with Hungering Souls and pretty much use additional abilities to stock ignites around yourself. It can also survive well thanks to low-life mechanics and Profane Veil by itself. Let’s go forward and see what exactly is needed for the build to work and what we need to aim for.

Build Overview

When discussing how the build operates, our primary focus lies in leveraging Hungering Souls as our major method of igniting adversaries. To enhance this approach, we employ Soulfire, a distinct Relic that grants an extra opportunity to ignite targets with fire and necrotic abilities. By altering Hungering Souls, it ignites enemies instead of poisoning them, resulting in a higher likelihood of igniting them and amplifying spell damage.

To survive better, we are using the low-life setup that contains Frostbite Shackles, Shackled Last Steps of the Living, and Exsanguinous. That way, we can get a lot of constant willpower which is so easy to regenerate, especially if they’re hiding in the Profane Veil.

Active Skills

Hungering Souls: This is our primary skill. We can acquire Soul Swarm to increase the number of projectiles, and Domain of On Death since we're not particularly concerned about the width of the cone. We cast our Hungering Souls in sequences. Enabling us to cast continuously without interruption, with only 3 mana costs.

We opt for the Descent into Madness because our focus is primarily on damage over time. Nodes such as Life Hunt significantly enhance our casting speed, while Lament provides additional willpower when casting Hungering Souls directly.

Infernal Shade: With this skill, we just need to take our basics. Hellfire will help us to share fire resistance. We can take Hellfire for additional maximum Shreds, and Blaze Shade can help too with dealing more damage to the enemies, especially when we’re just using a Profane Veil to stack Shreds itself.

We’re also taking Lingering Flames for Shreds to stay on the ground because it will rise their effectiveness overall. 5 Points into Duration will help a lot as well and is definitely recommended, together with Increased Area, because that way they can overlap and hit more enemies.

Chthonic Fissure: Torment curse is used mostly for every clearing since we don't really achieve that good with Hungering Souls. We use Mantle of Flames to boost our ignite chance, complemented by the supportive abilities of Pyrochasm and Ash Cloud. Fell Fire serves to facilitate the spread of our ignites, while Fragile Crust addresses mana concerns. This setup enables us to utilize Chthonic Fissure efficiently for swiftly clearing packs of enemies.

Transplant: The most important part is Violent Emergence because that way we’ll be able to kill our enemies with the kill threshold of 15%. That way, we can pretty much just finish all the bosses with the blink, and it works well. We’re also getting the Bone Armor because it’s a strong bonus together with Apostacy for Bone Armor duration. Acolyte’s Fervor will provide frenzy for 3 seconds and is definitely recommended too.

Profane Veil: This is a surviving skill. We’ll need Spirit Plate for protecting us against damage over time. 3 points on the Eternal Blasphemy to move faster around and we have higher duration. Unholy Reveal is also good because then we can cleanse all ailments. Penetrating Gaze is also a nice bonus, and we can get Infernal Deliverance because we are using Shreds. That way we can just stack our Shreds with Profane Veil and it works well in a combo.

Passive Trees

Next, let's talk about our passive tree that starts from Acolyte. We’re just taking Blood Aura and Blood Pact because that way we’ll lose our health more often. We’re also getting Forbidden Knowledge because stacking intelligence is the best way to get Willpower retention. The Manon of Mortality and Natural Preservation will stack our Willpower retention even higher.

Moving to the Warlock, 5 points into Spiteful Decay will help with base damage over time and health. Chaos Flame is very important just to get a ignite chance of fire skills. Occultist' Mind is completely amazing, so try to get it as fast as possible because that way you will get a lot of manas from Intelligence.

Infernal Lash is the most important skill in the tree because that way we are getting a lot of ignite chance and we can just use Scorched Reach for additional fire damage.

Then let’s turn to the Lich. Dance with Death will just boost our damage together with Mental Cacophony just to get more mana and Willpower retention. That way we can reach the maximum amount of damage through our passives and to get a lot of intelligence for high Willpower retention.

Gear Setup

When discussing our gear, the pivotal one is the Cuirass of Perseverance, emphasizing the importance of stacking elemental damage over time and the chance to ignite. These stats are paramount for our build's effectiveness. For our helmet, the Boneclamor Barbute stands out, particularly when augmented with additional levels of Hungering Souls for enhanced utility.

In our low-life setup, Exsanguinous, Last Steps of the Living and Frostbite Shackles form the cornerstone. Exsanguinous depletes our current health to convert it into missing health, subsequently converted into Willpower. This synergizes with Last Steps of the Living and Frostbite Shackles, granting a continuous buff of 15% of missing health gained as Willpower per second.

Soulfire relic is essential and should be equipped in the belt slot to ensure our Hungering Souls ignite rather than poison. It grants an extra chance to ignite with fire and necrotic skills, aligning perfectly with our build. For the belt, we use the Praetorian Belt to prioritize elemental damage over time, health, and potentially cleanse attributes.

Ashes of Mortality serves as a valuable ring, offering cast speed, Willpower retention, and fire damage. It can also aid in Willpower mitigation, particularly when augmented with increased damage over time.

The secondary ring we choose the Abyssal Ivory Ring of Hope, which focus on providing Void Resistance and critical strike avoidance, while also emphasizing increased elemental damage over time and a chance to ignite for additional DPS amplification. You have the flexibility to decide which items best suit your needs base on the amount of Last Epoch Gold.

Idols & Blessings

Talking about idols, we will need Vigorous Large Immortal Idols with elemental resistance and health, so that will help us to cap our Elementals. Throne of Ambition is a nice boost to our whole DPS kit because they’re doing a lot of fire damage and they are hitting enemies very often. That’s why it’s so easy to just maintain the maximum amount of stacks when they are fighting the boss or the rare enemy.

For the remaining small idols, we can choose for Blighted Small Eterran Idols to bolster our physical resistance and damage over time, along with Void Resistance and damage over time. This diversification helps us shore up our resistances effectively.

Last, for blessings, these choices are my recommendation:

  • Grand Flames of the Black Sun
  • Grand Survival of Might
  • Grand Bulwark of the Tundra
  • Body of Obsidian
  • Grand Light of the Moon

Conclusion

That’s for today’s Hungering Souls Warlock build. It is very fun to play it and I think it is potential, depending on the situation and on corruption that you’re able to push. Ignite now is not the best damage over time, but it still can deal with most of the enemies.

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