Path Of Exile Items
Server
- PC Necropolis SC
- PC Standard
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Unique Belts
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Gems
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6 Link Weapon
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6 Link Chest
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Unique Flasks
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Unique Body Armours
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Unique Helmets
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Unique Wands
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Unique Shields
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Unique Boots
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Unique Swords
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Unique Axes
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Unique Quivers
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Unique Bows
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Unique Gloves
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Unique Claws
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Unique Staves
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Essence
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Unique Amulets
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Unique Maces
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Unique Daggers
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Unique Rings
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Fossils
From A to Z
From Z to A
Lowest Price
Highest Price
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Mageblood
Heavy BeltRequires Level 44+(25-35) to Strength+(30-50) to Dexterity
+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
Magic Utility Flasks cannot be Used
Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you
Magic Utility Flask Effects cannot be removedRivers of power course through your veins.Mageblood (4 Flask)
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Headhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to KaomHeadhunter
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Ascent From Flesh
Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while PhasingA single step forward
Snap free from the prison
Reborn into freedom eternalAscent From Flesh
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Auxium
Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body.Auxium
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Bated Breath
Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge RateAt knifepoint, a moment's hesitation means death.Bated breath
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Belt of the Deceiver
Heavy BeltRequires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are IntimidatedIn battle, virtue matters not.
Only victory.Belt of the Deceiver
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Bisco's Leash
Heavy BeltRequires Level 30+(25-35) to Strength5% increased Quantity of Items found
+(20-40)% to Cold Resistance
1% increased Rarity of Items found per 15 Rampage Kills
RampageYou were always there, by my side,
whether we sat or played.
Our friendship was a joyful ride,
I wish you could have stayed.Bisco's Leash
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Doryani's Invitation
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Cold Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Lightning Resistance
0.6% of Cold Damage Leeched as Life
(20-30)% chance to Freeze during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's ThaumaturgistCold Doryani's Invitation
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Dyadian Dawn
Heavy BeltRequires Level 52+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Ignites you inflict with Attacks deal Damage 35% faster
Deal no Physical DamageWith her cold resolve
And burning sacrifice
The Eternal twins arose.Dyadian Dawn
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Faminebind
Rustic SashRequires Level 18(12-24)% increased Global Physical Damage+(20-30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained
60% increased Flask Effect Duration
Deals 50 Chaos Damage per second to nearby EnemiesAfter the Great Fire, the land lay barren
and our forefathers grew weak.
Mother Gull took pity on them
and gave them grain and water.Faminebind
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Feastbind
Rustic SashRequires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask EffectOur forefathers danced and drank and ate their fill
and did not honour the First Ones for their gifts.
So the First Ones filled the sky with fire.Feastbind
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Doryani's Invitation
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Fire Damage
+(300-350) to Armour
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Fire Damage Leeched as Life
(20-30)% chance to Ignite during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's ThaumaturgistFire Doryani's Invitation
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Immortal Flesh
Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
Regenerate (200-350) Life per second
Regenerate (8-10) Mana per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attack Hits
40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the UntamedImmortal Flesh
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Doryani's Invitation
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.6% of Lightning Damage Leeched as Life
(20-30)% chance to Shock during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's ThaumaturgistLightning Doryani's Invitation
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Maligaro's Restraint
Chain BeltRequires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor MaligaroMaligaro's restraint
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Meginord's Girdle
Heavy BeltRequires Level 8+(25-35) to Strength+25 to Strength
Adds 10 to 20 Physical Damage to Attacks
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rateKaom's strength was rivaled only by
the great Meginord of the north.Meginord's Girdle
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Perandus Blazon
Cloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack HitsA large enough debt turns even a friend
into an enemy, and the Perandus family
had more debtors than anyone.Perandus Blazon
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Perseverance
Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
Melee Hits which Stun Fortify
You have Onslaught while Fortified"Some blows must be evaded. Some blows must be endured.
The trick is to tell them apart."
- Daresso, the Sword KingPerseverance
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Doryani's Invitation
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's ThaumaturgistPhysical Doryani's Invitation
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Prismweave
Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks
Adds (10-12) to (24-28) Cold Damage to Attacks
Adds 1 to (60-68) Lightning Damage to Attacks
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask EffectNothing is as vivid as the rage of battlePrismweave
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Ryslatha's Coil
Studded BeltRequires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength
(30-40)% more Maximum Physical Attack Damage
(40-30)% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(80-100) to maximum Life
Gain 50 Life when you Stun an EnemyAll creatures have the potential for greatness or unequivocal failure.Ryslatha's Coil
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Soul Tether
Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Immortal AmbitionVaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.Soul Tether
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Sunblast
Cloth BeltRequires Level 16(15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps
Thrown Traps land in an area around targeted location
Traps cannot be triggered by Enemies
+(20-30)% to Fire Resistance
(50-75)% reduced Trap Duration
25% increased Light RadiusThe sun's fury, trapped
in pillars of blazing light,
Explodes from its cage.Sunblast
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The Magnate
Studded BeltRequires Level 16(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
+(20-25)% to all Elemental Resistances
50% increased Flask Charges gained
10% chance to deal Double Damage while you have at least 200 Strength
5% chance to deal Triple Damage while you have at least 400 StrengthFew men cast a longer shadow
than the Great Meginord of the North.The Magnate
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The Retch
Rustic SashRequires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask Effect Duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask EffectBut the grain grew twisted and the water turned dark
and those who partook of Mother Gull's gift
birthed monsters that fed
on the flesh of one another.The Retch
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Wurm's Molt
Leather BeltRequires Level 41+(25-40) to maximum Life+(20-30) to Strength
+(20-30) to Intelligence
+(20-30)% to Cold Resistance
2% of Physical Attack Damage Leeched as Life
2% of Physical Attack Damage Leeched as Mana
(500-1000)% increased total Recovery per second from Life Leech
(500-1000)% increased total Recovery per second from Mana LeechThey say a lifetime of wisdom is carried
in every skin the great beasts shed.Wurm's Molt
About POE Items
Path Of Exile Is Such An Attractive MMORPG Developed And Published By Grinding Gear Games.
POE Items Are Used To Represent Not Just A Character’s Equipment But A Variety Of Features Which Can Be Moved Around Between Locations Using The Mouse Cursor, Including The Inventory, Worn Items, Stashes And Others, As Well As On The Ground. However, Not All Items Can Be Moved To All Item Locations. Different Item Types Take A Different Amount Of Space In Grid Based Item Locations Such As Inventory And Stashes. Given Their Type, Items Can Have Attributes Such As Rarity, Quality, Item Affixes And Item Level.
Path Of Exile Items Play An Important Role When Killing Monsters And Opening Chests To Interact With Townsfolk, Which Allow You To Protect Your Character And To Kill Stronger Bosses Better. Moreover, You Can Sell And Buy POE Items With Other Players In Exchange For POE Currency.
A Large Number Of POE Items Can Be Provided By IGGM, Cheap But Safe, All Goods Are Well Done By Real Men, The Customers Can Safely Put Them In Backpack. If You Have Any Question About POE Items For Sale, Please Feel Free To Contact Us, Have A Joyful Trading.
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View More>Path Of Exile 3.24: This Harbinger Farming Method In SSF Requires Only Low Investment!
In Path of Exile 3.24, Harbinger in SSF proves useful for several reasons, particularly for farming currency. It adds numerous monsters to the maps, and acquiring scarabs is relatively straightforward. This strategy is not overly complex to execute, and the investment required is minimal and can effectively complement other strategies.
Strategy Overview
The idea of this strategy is incredibly straightforward: we aim to maximize the number of Harbingers in the map, buff them as much as possible. Despite its simplicity, it's a fun strategy. Harbingers can also spawn as a map modifier, resulting in some completely ludicrous maps filled with blue Harbingers.
They drop many hard-to-get currency orbs like Exalted Orbs, Orb of Annulment, Ancient Orbs, and even Fracturing Orbs, which are incredibly rare. You can use all the Ancient Orbs on unique belts in SSF. On average, you can take 3 to 4 Ancient Orbs per map, plus an Orb of Annulment and maybe an Exalted Orb.
To give you an idea of the loot that is in Tier 16 maps, with perhaps on average 80% map quantity, but that map quantity doesn't actually affect the results. You would maybe think that Harbingers drop the Beachhead map or the Landing Divination Card, which can be traded for the Beachhead.
Harbinger Scarabs
For scarabs, I'm typically using 2 regular Harbinger Scarabs for 6 additional Harbingers, then one Harbinger Scarab of Discernment to increase their currency to be rare and drop one type. This means you either get a ton of the currency that you want or you don't get anything at all. But it saves you a lot of clicking.
The fourth scarab is the Harbinger Scarab of Regency, giving us a 50% chance for a Harbinger boss. The total chance of this is now 75% thanks to the passive tree. Sometimes, you will have enough of the Harbinger Scarab of Warhoards, which doubles the currency that you're getting, which is obviously amazing.
Atlas Tree Setup
Let's talk about the atlas passive tree. First, we definitely choose the Harbinger nodes. First Wave gives a 25% chance for a more powerful Harbinger. Unspeakable Offensive makes them spawn their monsters much faster and speeds up the mechanic. Then you can take Rogues, as they drop tons of loot, and combined with the increased item quantity from Unrelenting Torment.
I’m skipping shrines entirely on this strategy. The Harbinger isn’t all that difficult. It’s a lot easier than Essence monsters or Rogues, so we can do without the shrines and spend those points elsewhere. I recommend running the Searing Exarch influence as it provides a steady stream of currency and scarabs, which is useful in SSF.
Running the league nodes for more corpses, more Allflame, and more buffs and debuffs on the monster packs. These synergize once more because the extra quantity and rarity modifiers are amazing in your maps. But also, we're playing the Necropolis League, and that means you should engage with the league mechanic.
To sustain, scarabs are crucial, so you can prioritize acquiring most scarab nodes on the Atlas tree. However, opt out of certain nodes that enhance map modifier effects. While these nodes don't boost map rewards, they make maps overly challenging and less enjoyable, which is unnecessary.
Final Thought
I found a few pros of this strategy. The scarabs are fairly easy to find, and it works with a lot of combinations of Harbinger scarabs, so you can run this with whatever you want. You’re not really bound to one specific scarab. You can mix and match, and everything will basically just work. The loot is very consistent, and it’s also loot that you otherwise cannot get, like Fracturing Orbs.
However, there are also some cons too. The first is that the maps take quite a long time to complete with the Harbinger. You still have to wait quite a while before all the monsters show up. The second con is that the mechanics don't really interact with many other strategies, as the monsters despawn on death, and seemingly they're not affected at all by the Allflames. And the Harbinger currency isn't affected by item quantity or item rarity, so you have very few ways to juice the rewards.
Path Of Exile 3.24: How To Harvest The Mageblood Using The New Ritual Scarabs? - A Quick Guide
Hi, players! In this guide, I'll demonstrate how to acquire the Mageblood from the Ritual and provide you with the steps to attempt it yourself. The Ritual has become the main source of income for this new Necropolis League in the Path of Exile 3.24, allowing me to get or craft most of the gear I have so far. Without wasting time, let's dive in!
Types Of Ritual Scarabs
As for the types of Ritual Scarabs, this includes having the Ritual on the Atlas Tree, as well as using the new the Ritual Scarabs introduced in POE 3.24. Typically, I use 2 of the Ritual Scarabs of Abundance.
The 2 remaining slots can be used for either the Ritual Scarabs of Selectiveness or the Ritual Scarab of Recognition for more Tribute if your map has unique enemies such as Rogue Exiles, or simply just Blood-filled Vessels for more mobs, a faster spawn rate, and much more Tribute.
Also Read: The Tides Of Time Unique Belt Is Ideal For Pathfinders In Path Of Exile 3.24 Necropolis!
Atlas Tree Setup
On the Atlas Tree, we can now temporarily spec into Immutable Dogma. This no longer lets us roll but grants 100% more Tribute, allowing us to get the expensive Mageblood outright without having to keep deferring over time. It'll need 1 or 2 Divine Orbs to get it to 4 flasks, but other than that, it's great!
However, there are a few Atlas Map nodes which are super important for the Ritual:
- Voll's Devotion: This ensures that you get four the Ritual Altars each map for more Tribute.
- Ritual Special Reward Chance: These give us a better chance at the Rituals with either Uniques, currency, or divination card rewards.
- Profitable Prayers: To allow re-rolling 2 additional times.
- Sacred Lands & Smaller Ritual Special Reward Chance: With these, we can guarantee the Ritual in every map without a vessel or the map device craft.
How To Get Ritual Scarabs?
There is no guarantee with the Ritual, as typically a lot will revolve around luck, but you can still find a lot of valuable items if you know what you're looking for. In this instance, the Mageblood came from an Apocalyptic Ritual in a map, one of the higher tier types which only offers all Uniques, all currency, or all divination cards.
Combined with 2 of the Abundant Scarabs and some luck, we managed to hit it. It's likely you won't be able to get it outright because of the Tribute cost, but as long as you can defer the item, it'll be secured for a future map and we can buy it later. This is now essentially locked in, and we can go and retrieve it on the next map.
Ritual Special Rewards
So, how do we know when we find one of the rarer the Rituals? They typically have a different POE 3.24 model. All the Altars which are surrounded by a fence like the Sanguin Altar will have the rarer special rewards table. The same again here for the Volatile Altar.
They will also have typically more difficult modifiers to justify the increased rewards. The rarer Altar on the left and the more common on the right. Both can provide good loot. Just the special loot tables will always offer Uniques, divination cards, or even currency.
Conclusion
Ritual is super low investment cost with only vessels or scarabs, otherwise we can now get 100% chance for Ritual Altars on the Atlas Tree. A lot of luck is involved, but you have the chance to get some real valuable items if you know what you're looking for.
After you have your Atlas Tree set up, it's just a case of running as many maps as you can, taking the valuable rewards, and hoping you get lucky. Hope you get lucky with the Ritual, and I'll see you in the next one, Exiles!