Language & Currency

Language

English

English

Deutsch

Français

Español

Italiano

Netherlands

Português

عربى

Display Currency

$ USD

$ USD

€ EUR

£ GBP

A$ AUD

C$ CAD

N.Kr. NOK

S.Kr. SEK

D.Kr. DKK

I.Kr. ISK

CLP CLP

COP COP

S/. PEN

ARS ARS

zł PLN

S.R. SAR

﷼ QAR

AED AED

Sign Up
  • Verification Code
I want to get information about activities, sales and personal offers

or continue with social networks

twitch google steam reddit discord
Already have an account?
Log In
Remember me Forgot your password?

or continue with social networks

twitch google steam reddit discord
Not a member? Sign up now
hotnewsGame Recent Hot Games News hotnewsGame

General News

Latest
  • Category: CoD: Black Ops 7

    CoD Black Ops 7 Season 4 Zombie Mode Map Heads to a Volcano | The real DLC map location was hidden in plain sight

    Posted: May 22, 2026Views: 162

    With roughly two weeks remaining until the launch of COD BO7 Season 4 (June 4), Zombies mode is set to take center stage. Alongside a new map, the narrative will also advance.

    Although the studio has yet to share any details about new maps or story developments for Season 4's Zombies, the cutscene for Totenreich's Easter egg ending is packed with key clues regarding where the plot is headed. In just a few minutes, this cinematic not only hints for the first time at the location of the fourth DLC map but also reveals the truth about the origin of Dark Aether and the hidden dark past of Edward Richtofen.

    CoD Black Ops 7 Season 4 Zombie Mode Map Heads to a Volcano | The real DLC map location was hidden in plain sight

    Story Recap

    In the ending cinematic, the protagonist team finds themselves in a tense standoff with Shadowsmith Dravacar. Edward Richtofen furiously demands the return of his soul. Dravacar gives back both his and Grigori Weaver's souls, yet treats the two men very differently.

    Then Dravacar unveils a shocking truth: Dark Aether is not merely a threat, but the very source of all material existence. Without Dark Aether, there would be no Big Bang, no life of any kind. The protagonists' ongoing efforts to eliminate Dark Aether are, in fact, fighting the wrong war.

    Dravacar reveals that only four beings like himself now remain within Dark Aether. They govern its transformations through their own chaos and memories. Before he was imprisoned, their will was channeled and guided by certain places of power. Now, however, those places of power are under the control of Warden. With the destruction of temple, the nexus has fallen out of control.

    To restart this engine of creation, Dravacar instructs the protagonists to travel to the place of fire, liberate his sister, and retrieve World's Seed. This seed will be used to cleanse the corrupt poison festering within the nexus.

    World's Seed

    Dravacar's final instructions are clear: free his sister and recover World's Seed, which will serve to purify the nexus of its rotting corruption. This undoubtedly refers to Warden, who is trapped within the pocket dimension known as Warden's Lair — a location players have already seen in the intro cutscene for Paradox Junction. This place, described as the nexus, is very likely to be the central setting for the final DLC map, and it still holds Ava Jansen captive.

    Dravacar notes that the players will restore balance to this realm, just as "she" prophesied. That "she" refers to Ava Jansen.

    The concept of World's Seed seems heavily inspired by Chaos Story. It may connect to the tree that players nurture in Paradox Junction, which in turn could be linked to Yggdrasil, the central sacred tree of Norse cosmology. In Voyage of Despair and Chaos storyline, certain narrative threads began to introduce this idea, but they were later set aside. Now, those threads finally appear poised to be explored further within Dark Aether saga.

    Buy Cheap CoD Black Ops 7 Bot Lobbies at IGGM to prepare for Season 4 Zombies mode

    Location of the Season 4 Map

    Dravacar explicitly directs the protagonists to head to the place of fire in order to free his sister and retrieve World's Seed. This directly hints at where the fourth DLC map will take place.

    Current information about future DLC locations comes mainly from a leak about a year and a half ago, which described one map as a volcano-based map tied to Takeo. Given that Takeo Masaki is one of the few remaining characters whose soul needs to be cleansed, the next map is very likely to revolve around him and take fire as its central theme.

    For many players, these few minutes of cinematic footage inevitably evoke comparisons to God of War (2018) or Ragnarök. Indeed, Norse mythology is playing an increasingly significant role in Dark Aether narrative. Within Norse cosmology lies a realm of fire known as Muspelheim.

    Dravacar specifically mentions freeing his sister. Since Dravacar himself is presented as a Norse figure, this as-yet-unseen Shadowsmith is probably also tied to Norse mythology.

    In the previous Zombies map, Paradox Junction, a number of images alluding to past and future maps appeared. One of them depicts what looks like a three-headed dinosaur standing behind two volcanoes — one erupting with lava, the other cooling. This image not only echoes the long-circulating rumor of a volcano map but may also hint at the appearance of Shadowsmith in the next map.

    Of course, a Japanese setting cannot be ruled out. It is possible that Norse mythology will intersect with Japanese mythology, and Shadowsmith boss could be associated with the legendary eight-headed serpent Yamata no Orochi.

    Leaked Information

    Additional leaks lend support to the location of Season 4 map. In March 2025, a list of several future Zombies map settings was leaked, including:

    • New York, after being hit by an atomic bomb dropped by German forces in the post-WWII era.
    • Vietnam and Afghanistan.
    • An ancient Japanese temple at the foot of an erupting volcano.

    Notably, the first two locations have turned out to be side easter eggs rather than full maps. Thus, the third location could either become the next complete map or simply serve as a side easter egg for Takeo Masaki.

    The studio has laid extensive groundwork for Season 4 map's story, and its commitment to quality in Zombies mode has remained consistent. Zombies mode experience in Season 4 may well prove to be truly spectacular.

  • Category: CoD: Black Ops 7

    CoD Black Ops 7 Season 4 Release Date and Reveal Maps, Modes Leaks | Your Skill Rating will never be the same again

    Posted: May 20, 2026Views: 3124

    Although the official roadmap for Black Ops 7 Season 4 has yet to be revealed, plenty of leaks have already surfaced online.

    Around this time each year, not only do we see the unveiling of the current Call of Duty's 4th season, but the marketing campaign for the next Call of Duty title also kicks off simultaneously. Based on all the clues gathered so far, here is a systematic breakdown of every update likely to arrive in Season 4.

    CoD Black Ops 7 Season 4 Release Date and Reveal Maps, Modes Leaks | Your Skill Rating will never be the same again

    Season 4 Release Date

    According to the current battle pass timer, Season 4 is expected to launch on June 4. That date could shift by one to two weeks due to potential delays, but given that all previous DLC updates for Black Ops 7 have largely stayed on schedule, it is highly likely the team is aiming for this target.

    The corresponding marketing push for the new Call of Duty installment is expected to begin on May 27 or 28. At that time, the developers will release a full blog post and roadmap, followed by gameplay trailers and cosmetic deep-dives, with the entire promotional rhythm extending through the first week of June.

    Multiplayer

    Maps

    During a Season 3 developer interview, it was confirmed that the multiplayer maps Frequency and Arsenal would be returning to Black Ops 7. Both are classic maps from Black Ops 4. They may be released together during Season 4, or possibly one at a time.

    Vertigo map has also been officially acknowledged. In fact, this map was already finished – or nearly finished – months before the game's official launch. Previously, Vertigo could be seen outside the boundaries of Express and Gridlock maps.

    According to leaks, Combine and Stronghold from Black Ops 3 might also join the game. While unconfirmed by official sources, these maps would fit BO7 remarkably well. They are small-to-medium sized maps originally designed for jetpacks and wall-running mechanics. However, Black Ops 7 features a wall-jump system, so the developers could definitely adapt such maps accordingly.

    Rank Play Skill Rating System

    The developers have confirmed that starting with Season 4, Skill Rating system in Rank Play will become much more transparent. The biggest change: there will no longer be a hidden MMR, nor any inexplicable gains or losses of SR. Your rank, your performance, and the opponents you face will be the only factors influencing your Skill Rating.

    After every match, a brand-new post-game summary will detail exactly why you earned or lost each Skill Rating point. If you perform poorly in Rank Play, you can review your mistakes and then head into CoD Black Ops 7 Bot Lobbies to retrain and shore up your fundamental weaknesses.

    Endgame

    Officially, the team has confirmed that exciting changes are being prepared for Season 4's Endgame content, but specific details remain unknown – the developers have done an excellent job keeping this under wraps.

    Based on patterns from previous seasons, players can expect a brand-new Operation, a new Guild Strike, and a brand-new Glitch Fracture when Season 4 launches.

    Warzone Mode

    On Warzone front, players are mostly waiting on features that the developers have discussed for months but have yet to deliver.

    Early this year, before Season 1 Warzone integration update, the studio stated that Fortune's Keep would return – they had prepared a newly improved version of the map and planned to release it sometime in the future.

    However, the map did not appear in previous seasons. That makes Season 4 the next most likely window. If the team pushes it back any further – to another season – it would be uncomfortably close to the end of the year. Therefore, Fortune's Keep will likely return either at launch or during the mid-season update of Season 4.

    During a CoD podcast a few weeks ago, the only mention from official sources was that Plunder is on their radar; they would consider adding it as a limited-time mode rather than a full, permanent mode.

    Buy Cheap CoD Black Ops 7 Bot Lobbies at IGGM for Season 4

    Zombies Mode

    Zombies mode may be the most significant update in Black Ops 7 Season 4. Given that each season typically lasts eight to nine weeks, the next core round-based Zombies map is expected to arrive around July 2 or July 9 – roughly the mid-season point.

    New Map

    Clues regarding the next round-based Zombies map come from two sources: the ending of Totenreich, and hidden details found in Paradox Junction map. Taken together, it is highly likely the new map is set in a volcanic environment, and the main story quest or side Easter egg will involve Takeo Masaki and his katana.

    Survival Maps

    Before the new round-based map arrives, Season 4 launch content is expected to include one or two new Survival maps.

    Players have already uncovered clues for one of them. Inside the in-game emblem system, there is an emblem called Population: Just You, unlocked by completing wave 10 in Nuked Survival. Additionally, a Nuke Town weapon charm exists, requiring you to survive 25 waves in Nuked Survival. This strongly suggests the next Survival map will be a nuked version of Paradox Junction, likely with some layout modifications.

    Another Survival map that could launch simultaneously or shortly after is Lighthouse. Data miners have shared relevant code showing that Beacon Island – from Totenreich scenario – already has dedicated Mystery Box zones, a Rampage Inducer, and isolated zombie spawn points set up for Survival mode.

    Widow's Wine

    Since last December, the machine model for Widow's Wine Perk and its corresponding augment upgrades have been leaked for months. Players should expect to see this Perk by Season 4 at the latest – perhaps by drinking from a cave near a Japanese temple.

    Prophet Operator

    Following past patterns, any character appearing in the season's end-of-season cut scene almost always becomes the featured character in the following season's Battle Pass. Therefore, players can anticipate Prophet arriving as both an instant unlock and Level 100 top reward in Season 4 Battle Pass.

    Some players have worried that Prophet might be turned into an entirely new original character unrelated to his past incarnation. However, based on current information, he is more likely to serve as a key link between the storylines of Black Ops 7 and Black Ops 4, helping players make sense of Black Ops narrative that has grown messy over the years.

    Weapon Leaks

    This year, leaks for Black Ops 7 are quite different from previous years: there is very little information about DLC weapons, operator codenames, or crossover content. Nevertheless, data miners have shared a list of future weapon codenames:

    • sat_ar_albatross
    • sat_ar_kiwi
    • sat_sm_mammoth
    • sat_me_maru
    • sat_dm_samar
    • sat_sm_marmot
    • sat_sl_atria
    • sat_sk_compound

    As for specific returning weapons, the likely candidates are ICR-1, VMP, and Dingo. Following tradition, each season's Battle Pass includes two new weapons, while the rest are distributed through weekly challenges and special event rewards throughout the season.

    That covers all the known information about CoD Black Ops 7 Season 4 so far. For more detailed content, we will still have to wait for the official roadmap.

  • Category: CoD: Black Ops 7

    CoD BO7 Season 3 Reloaded New Weapon Siren Unlocking and Utilizing | Maximize its effect before RoboCop event ends!

    Posted: May 12, 2026Views: 287

    CoD Black Ops 7 Season 3 Reloaded went live on April 30th, bringing with it a wealth of new content, enough to keep you engaged until the next season arrives, including a crossover event featuring RoboCop.

    The event itself doesn't introduce a unique new game mode, it features both free and premium reward tracks. You can unlock new items within these tracks by earning XP through playing standard BO7 modes.

    Within the free track, the most coveted, and undoubtedly the most difficult to obtain, reward is the ultimate prize: the special energy weapon known as Siren. In this guide, we'll focus on introducing this gear to help you decide whether it's worth the effort to unlock it.

    CoD BO7 Season 3 Reloaded New Weapon Siren Unlocking and Utilizing | Maximize its effect before RoboCop event ends!

    How to unlock Siren?

    RoboCop event runs until May 28th. During this period, you must earn at least 460,000 XP by participating in any Black Ops 7 game mode to unlock Siren.

    While there is a possibility the weapon might be added to the armory later on, it's not guaranteed.

    Furthermore, unlocking it via the armory would still require completing a significant number of challenges, so you're better off securing it directly before RoboCop event concludes!

    To earn the necessary XP as quickly as possible, you'll need to be sufficiently familiar with at least one game mode to efficiently eliminate enemies. However, the faster option is to buy CoD Black Ops 7 Bot Lobbies from IGGM!

    Combat difficulty is significantly lower in bot lobbies, and we guarantee a safe and stable gaming environment. This allows you to clear out enemies with far less effort than usual, letting you quickly redeem Siren once your XP totals are tallied!

    Siren overview

    In short, Siren is a charge-based weapon that fires slow-moving but extremely high-damage projectiles capable of piercing through enemies.

    It is particularly well-suited for taking down hordes of enemies in Zombies mode. Additionally, you can charge up the weapon to increase the projectile's flight speed.

    Projectile effects

    Once a Siren projectile strikes an enemy, especially a single target, it results in an instant kill, thanks to its massive single-shot damage output of 100 points.

    Furthermore, the specific hit location is completely irrelevant; as long as the projectile makes contact with an enemy in any way, it results in an immediate one-shot kill.

    Most importantly, the projectiles are capable of piercing through enemies. This means it is entirely possible to achieve multi-kills with a single shot, as the projectile suffers absolutely no damage drop-off when passing through any target.

    However, while Siren's projectiles do not suffer damage degradation when penetrating enemies, they will instantly shatter and vanish the moment they strike any non-enemy surface, such as various forms of cover.

    More importantly, due to the sheer size of the projectiles themselves, their hitboxes are correspondingly massive; consequently, they are highly prone to colliding with cover.

    That said, the weapon also boasts a high margin for error: even if a shot appears to have missed an enemy, it may still register as a hit.

    Fire rate analysis

    The weapon's actual fire rate is a mere 32 rounds per minute. In the context of CoD: Black Ops 7, this is considered quite sluggish, effectively precluding the possibility of rapid-fire bursts.

    Precisely for this reason, if you miss a shot while engaging an enemy with Siren, you will find it extremely difficult to land a follow-up shot, unless you can leverage the interval between shots to reposition yourself strategically and regain the tactical advantage.

    As for projectile velocity, if you merely tap the trigger to fire as quickly as possible, you will notice that the weapon features no pre-fire delay.

    However, adopting this firing method causes the projectile velocity to plummet to its absolute minimum, a mere 12.7 meters per second.

    Unless you are engaging at extremely close range, or simply relying on sheer luck, it is virtually impossible to land a hit on a target with a projectile traveling at such a glacial pace.

    Consequently, we highly recommend utilizing the weapon's charge-shot mechanic. When fully charged, the projectile velocity reaches 38 meters per second.

    While this still isn't exactly fast, it is undeniably a vast improvement over firing without a charge, thereby significantly boosting your chances of hitting the target.

    Frustratingly, the game provides no explicit visual indicator to display your charge progress; you must rely solely on subtle changes in audio cues to gauge when the charge is complete. Typically, a full charge takes approximately 3 seconds to build up.

    By default, Siren's projectiles possess a lifetime of 6 seconds, after which they will automatically self-destruct, even if they have yet to strike any object.

    This mechanism imposes a strict limit on the maximum distance a Siren projectile can travel before self-destructing, a limitation that becomes particularly pronounced when you forgo the charge-shot mechanic. When fired without a charge, the weapon's effective maximum range is capped at a mere 76 meters.

    Exclusive attachment

    MFS Deflection Core is the exclusive magazine attachment for Siren, it can be available after unlocking Siren Prestige Level 1. Its effects include providing additional ammunition, increasing projectile velocity, and enabling bullets to ricochet.

    While the first two enhancements take effect, they simultaneously cause a further reduction in the weapon's fire rate. Fortunately, the overall projectile muzzle velocity is boosted, particularly when fully charged.

    However, a tricky drawback is that equipping this attachment reduces the projectile's flight duration, thereby further limiting its effective range; the bullets can travel a maximum distance of only 48 meters.

    As for the ricochet mechanic, it means that Siren's projectiles will bounce off a target's body after making contact. Although this eliminates the weapon's ability to pierce through targets, the ricochet mechanism still allows you to land consecutive hits on multiple players.

    Furthermore, the projectiles suffer no damage drop-off during the ricochet process. In other words, no matter how many times a bullet bounces before striking an enemy, it retains the ability to achieve a one-shot kill.

    Therefore, if you are engaging in combat within a small, enclosed environment and utilize the weapon's charge-up mechanic, you can undoubtedly achieve excellent results in actual gameplay.

    Pairing with Gung-Ho Perk

    Beyond its exclusive attachment, if you wish to further boost Siren's combat effectiveness, it is highly recommended that you equip Gung-Ho perk. This perk allows you to fully charge your weapon while maintaining a sprinting state.

    Consequently, if you need to open fire with Siren immediately during a firefight, you simply need to release the trigger to instantly launch a projectile at extremely high velocity, thereby significantly increasing your chances of hitting the target.

    Compared to playing with Siren without this perk, this strategy enables you to adopt a much more proactive and aggressive stance on the battlefield, ensuring you aren't hindered by the weapon's otherwise sluggish response time.

    Is Siren worth it?

    If you are unable to unlock the specific attachment mentioned above, you may find that acquiring and using Siren feels somewhat unrewarding. However, when utilized in the right scenarios and with the proper technique, Siren delivers solid performance in actual combat.

    The above covers everything you need to know about obtaining and using Siren in BO7. With just over two weeks remaining in RoboCop event, if this weapon appeals to you, now is the time to put in the effort to unlock it!

  • Category: CoD: Black Ops 7

    Call of Duty Black Ops 7 Totenreich Boss Fight Loadout Guide | Best Weapons, Field Upgrades, and GobbleGums for an Easy Win

    Posted: May 06, 2026Views: 1297

    Guys, in Call of Duty Black Ops 7, whether you're frustrated by the boss's meteor shower or constantly failing at the frozen Viking head phase, this guide will help you successfully challenge Totenreich boss fight, bringing you techniques you never thought possible.

    Recommended Equipment

    Primary Weapon

    Here, we absolutely must choose a weapon with high damage, high rate of fire, and long-range shooting capability. Therefore, Vapr-XKG assault rifle is the first choice because of its high rate of fire, controllable recoil, and excellent long-range damage, making it the most stable overall.

    Call of Duty Black Ops 7 Totenreich Boss Fight Loadout Guide | Best Weapons, Field Upgrades, and GobbleGums for an Easy Win

    Secondly, choose M34 Novaline marksman rifle. Its high single-shot damage is suitable for players who prefer burst fire.

    Next, XM325 light machine gun is also a good choice for a primary weapon. Its large magazine allows for sustained fire, but the reload speed is a bit slow, requiring good positioning.

    In addition, make sure to upgrade your primary weapon to Pack-a-Punch 3 and achieve the orange Legendary quality; otherwise, your damage output will be severely insufficient, turning boss battles into ammo hell.

    Secondary Weapon

    Dual-wielding M1911 pistols and appropriate attachments are highly recommended as secondary weapons. While this deals only moderate damage to the main boss, it's extremely fast at clearing hordes of zombies. It's best to upgrade these to Pack-a-Punch 3 as well.

    Alternative secondary weapons include Ray Gun, Ray Gun Mark II, or Code 9 Pistol. Their main purpose is to allow you to use equivalent exchange when using Quick Revive, enabling you to revive yourself after being knocked down.

    It's not recommended to spend a lot of points upgrading Jotunn Star Wonder Weapon to level 3, as it's not essential for boss battles.

    Before entering real-time combat, to ensure your weapon setup is suitable, you can try different weapons in CoD Black Ops 7 Bot Lobbies to optimize your weapon's performance.

    Field Upgrade

    If you're playing solo, Frenzied Guard is the strongest choice. It restores all armor upon activation, maximizing your safety, and you don't have to worry about ammo usage.

    If you're in team mode, you can choose Aether Shroud, but the zombie pressure isn't high. Frenzied Guard will still be very useful.

    GobbleGums

    If you're playing solo, Reign Drops will drop more supplies. Alternatively, choose Power Keg and Shields Up.

    In co-op mode, you can replace Power Keg with Near Death Experience. This prevents you from losing skills when rescuing teammates or yourself, greatly reducing the chance of failure.

    Gear and Killstreak Rewards

    These are the two most crucial aspects. For tactical gear, use LT53 Kazimir to hold off the zombies in the first phase, allowing you to safely attack weak points. For lethal gear, use Frag Grenade.

    Additionally, War Machine can be used to clear dense zombie hordes. Robots are randomly dropped during boss fights, but it's recommended to bring one as a backup.

    Boss Fight Phase Breakdown

    Phase 1: Ice Giant - Weakness Shooting

    After the fight begins, zombies will spawn continuously and at a relatively fast pace. Drop LT53 Kazimir to attract surrounding zombies, then focus on shooting weak points. The giant will occasionally launch missiles and freeze areas. Pay attention to the minimap markers and avoid the frozen zones.

    It's recommended to conserve ammo during this phase and only shoot weak points, otherwise the damage will be extremely low.

    Robot drops may include War Machines or Death Machines. These deal very little damage to the boss itself, but are very useful for clearing zombies.

    Phase 2: Frozen Viking Head Breakthrough

    The giant will summon a rotating frozen Viking head. The conventional method is to charge and throw it using Josen Star Wonder Weapon, but the following two methods are simpler and more efficient.

    First, War Machine method: Wait for the frozen Viking head to stop rotating and for its mouth to open and aim at you, then use War Machine to bombard its mouth. This will cause it to land, at which point you should unleash your full damage.

    The second and most recommended method is to use Frag Grenade. Hold down the pin and watch for its eyes to turn red and its mouth to open. At that instant, throw a grenade into its mouth to knock it down instantly.

    In single-player mode, you only need to deal with one rotating frozen Viking head. In co-op or cursed mode, there might be two or three heads, but these methods still work.

    Phase 3: Dodging + Weak Point Shooting

    The giant will freeze large areas. You need to run while holding Jotunn Star Wonder Weapon to avoid damage. Alternatively, activate the traps at the edge of the arena; you won't be frozen within that area.

    The giant will also release a meteor shower. You must immediately hide behind pillars, sticking close to them, or you'll be instantly killed.

    New weak points will appear on the giant's arms, chest, etc. Shoot during the intervals between attacks.

    If you run out of ammo, kill zombies to get more. Pay attention to your armor value and try to use Frenzied Guard to restore armor.

    Final Phase

    When the giant's health is reduced to about one-fifth, it will forcibly drag you to the center of the arena and block off most of the area. Numerous rune-shaped projectiles will appear from the air, hurtling towards you at high speed.

    It's best to activate Frenzied Guard for unlimited ammo, damage reduction, and armor regeneration. Use Shields Up as needed to further increase your armor. Keep moving and continuously shoot at the giant's remaining health.

    As long as you don't stand still and lie down in time, you'll generally not fall. Finally, the robots will rush out to finish off the boss, and once the boss is dead, you've cleared the level.

    That concludes the strategies and tips for Totenreich boss fight.

  • Category: CoD: Black Ops 7

    CoD Black Ops 7 Season 3 Reloaded: RoboCop Crossover, Terry Crews Operator, and New Zombies Map Detailed!

    Posted: Apr 24, 2026Views: 873

    Players, there is less than a week left until the launch of Call of Duty: Black Ops 7 Season 3 Reloaded. According to official leaks, while a full roadmap hasn't been released yet, we can still glean details revealing a wealth of brand-new game modes.

    All modes are scheduled to launch simultaneously on April 30th, a departure from Season 2, where content was released in staggered waves. Let's take a closer look at the new content coming in CoD: BO7 Season 3 Reloaded!

    Endgame

    Free to Play

    Players will be able to play Endgame for free for a limited time. This is great news for both new and veteran players, as it offers everyone a chance to experience this squad-based PvE cooperative mode. Encounters and boss battles can be replayed as often as you like.

    CoD Black Ops 7 Season 3 Reloaded: RoboCop Crossover, Terry Crews Operator, and New Zombies Map Detailed!

    Operation Broken Mirror

    In the narrative of Operation Broken Mirror, players return to Avalon to undertake a series of missions focused on gathering Diagnostic Data against Guild, ultimately leading to the discovery of a new Glitch Fracture. With two Glitch Fractures already appearing this season, the pace of the storyline is clearly accelerating.

    A key feature of this gameplay is its high difficulty right from the start. Unlike Act 1, which began in Zone 1, Act 2 requires players to execute missions in Zone 3 or higher right from the very first step.

    There is also a new boss battle mechanic introduced here. Players must defeat Virus Injection Glitch Boss while simultaneously completing two other objectives: eliminating Guild Strike Boss and taking down Mega Abomination. Once you defeat Mega Abomination, it will drop an Exotic Weapon Case.

    By defeating Virus Injection Glitch Boss using Vermaak, Zaveri, and Jurado respectively, you will earn a unique Aftershock Operator Skin for each of those characters.

    If you collect all three skins, you will unlock Neon Gallows Animated Weapon Camo. If you only manage to acquire one of the skins, don't worry - you can still unlock Braincase Weapon Camo.

    Additionally, there are other enticing rewards up for grabs, such as Weapon Blueprints, Emblems, XP, Restore Tokens, and Loading Screens.

    Multiplayer Mode

    Free Run

    As soon as this update goes live, players will be able to jump into this brand-new mode. The launch map is currently named Ascent, where 10 players will compete against each other in a race. Future zones will incorporate Grappling Hook and Wingsuit mechanics, putting players' comprehensive movement skills to the ultimate test.

    Regardless of your race ranking, simply completing the full course three times will earn you an Emblem and 1,000 XP. If you collect all Ciphers within the map, you will earn Upswing Weapon Charm. Complete the task within 14 minutes with fewer than 10 errors, and you will be rewarded with Innovate Universal Weapon Camo.

    Additionally, there are separate challenge events available that offer two more unique camos as rewards.

    Heat Wave Havoc

    This is a brand-new limited-time mode. Players must continuously raise their Heat Level through team support actions to unlock additional abilities. There are five levels in total. The mode features a Mosh Pit playlist comprising Team Deathmatch, Kill Confirmed, Domination, and Hardpoint game types.

    Freeze Tag

    A 6v6 respawn-enabled mode. Players who are eliminated enter a frozen state - encased in shatterable ice blocks - rendering them immobile until a teammate shoots the ice to free them.

    If one team manages to freeze all 6 opposing players simultaneously, a Total Freeze event is triggered; all frozen players are instantly thawed, preventing the match from ending immediately. Of course, you can first familiarize yourself with 6v6 map layout in CoD Black Ops 7 Bot Lobbies to ensure a smoother game process.

    This mode, perfectly suited for a winter theme, is scheduled to go live slightly later in the season.

    Zombies

    The new map, Totenreich, makes its debut in this update. Furthermore, we believe the new weapon introduced in this update - Jotunn Star - is sure to become a fan favorite, as it is truly awesome. It is capable of unleashing a five-hit combo that discharges devastating spectral energy.

    Complete the main storyline quest to earn Richtofen character skin as a reward.

    Weapons & Attachments

    Attention players: Banshii is finally making a powerful return in this update! You can acquire it through upcoming special events. Since it requires predictive shooting, it excels in close-to-medium range combat. Plus, its high damage output is guaranteed to help you rack up those killstreaks.

    There are also several enticing new attachments to look forward to:

    • MK.78 Lightframe PDW Conversion: Enhances the rifle's mobility.
    • Fabricator Mag: Automatically generates ammunition; exclusive to Carbon 57 SMG.
    • Warden 308 Badlands Pistol Kit: Exclusive to Warden 308 marksman rifle; improves handling.
    • Apex Sweeper Rig: Specifically for Ryden 45K; converts the weapon into a semi-automatic firing mode.

    RoboCop Crossover

    As a final little surprise, this update also features a crossover collaboration with RoboCop, based on the original 1987 film.

    The premium reward track offers three RoboCop character skins, Weapon Blueprints, and other exclusive items. The free tier, meanwhile, grants Greasy Punk Operator Skin and Siren weapon.

    Additionally, Terry Crews, a highly requested fan favorite, will join the roster as a playable Operator, finally fulfilling everyone's expectations.

    And that wraps up the update highlights for CoD BO7 Season 3 Reloaded. Let's look forward to April 30th!

  • Category: CoD: Black Ops 7

    New Accessibility Feature after Black Ops 7 Season 3 patch update makes the game experience smoother and richer!

    Posted: Apr 15, 2026Views: 588

    Since the launch of Season 3 on April 2, the sheer volume of new content made it difficult to entirely avoid the emergence of new bugs.

    Consequently, CoD Black Ops 7 has already released three global patches, the most recent of which was deployed just yesterday, April 14.

    The first two S3 patches were released on April 9 and April 10, respectively. Notably, the April 9 update also coincided with the launch of a pilot program for new accessibility features within the game.

    In this article, based on the game's current state, we will walk you through the details of the latest patch as well as the accessibility features introduced via Cephable platform.

    New Accessibility Feature after Black Ops 7 Season 3 patch update makes the game experience smoother and richer!

    April 14 patch notes content

    This global patch primarily focuses on fixing bugs related to the game's Challenge system, as well as issues within Multiplayer and Zombies modes.

    General challenge bugs

    Challenges are not, strictly speaking, a standalone game mode; rather, they serve as specific objectives set for you across Campaign, Multiplayer, and Zombies modes, offering rewards upon completion.

    Building upon this system, if you reach Level 55 while at Prestige 10, you attain the rank of Prestige Master. Subsequently, for every 100 levels you advance, you can unlock exclusive, high-tier titles by completing specific challenges.

    However, prior to the April 14 update, a bug existed where the level requirements displayed for these titles were incorrect; fortunately, this issue has now been resolved.

    Multiplayer Mode bug fixes

    As one of the core modes of BO7, Multiplayer features a rich array of content and mechanics, which naturally leads to a higher potential for bugs. We have listed the fixes below:

    Map Bugs:

    • Fixed an issue on Plaza map that could result in unexpected interruptions to a player's line of sight.
    • Fixed an issue on Abyss map where using a Tactical Insertion could cause the player to respawn outside the playable area.

    Gameplay Bugs:

    • Fixed an issue where using a specific device could cause the game timer to pause or prevent the player from dropping the device.
    • Fixed an issue where players might be unable to load into Training Course.

    Scorestreak Bugs:

    • Fixed an issue where Ion Core failed to track XP progression toward its Overclock level.
    • Fixed an issue where calling in EMP Systems could unexpectedly result in the player's death.

    Challenge Bugs:

    • Fixed an issue where Strider 300 base camo challenge was not properly registering one-shot kills.

    Stability Bugs:

    • Implemented general stability improvements, and focus on resolving crashes that could occur in private matches after playing multiple consecutive matches.

    Following the release of the aforementioned optimizations, whether you are engaging in live combat in Multiplayer mode or honing your combat skills in Black Ops 7 Bot Lobbies, you will no longer be plagued by these specific bugs.

    Zombies Mode bug fixes

    The bugs in this mode were primarily centered around Cursed feature. This core gameplay involves continuously unlocking and activating Relics to increase enemy difficulty and earn greater rewards.

    Building upon this foundation, CoD: Black Ops 7 subsequently introduced Cursed Public Matches, expanding access to all players following the launch of Season 3.

    With an increase in player participation, the emergence of new issues was inevitable; fortunately, the following bugs have now been resolved:

    • Fixed an issue where Relics were not displayed in Pause Menu during Public Matches.
    • Fixed an issue preventing players from enabling Squad Fill within Cursed Standard or Cursed Survival playlists.

    What are accessibility updates?

    Whether intended to accommodate disabled players who require specialized external devices to play CoD BO7, or simply to enhance the game's technological sophistication, the introduction of accessibility features represents a valuable endeavor.

    Consequently, Black Ops 7 previously launched a free accessibility pilot program, officially opening access to Cephable platform on April 9, 2026, as the primary method of implementation.

    More specifically, this platform allows you to download and utilize Cephable app on your PC or other devices, enabling you to control the game using non-traditional inputs, such as voice commands, facial expressions, and physical movements.

    However, given the current state of technology, while this method is capable of generating input signals functionally equivalent to those of a mouse-and-keyboard or controller setup, the additional processing and relay stages involved inevitably result in input latency during actual gameplay.

    Therefore, if you wish to experiment with this feature in BO7, it is advisable to avoid using it in highly competitive game modes, as doing so could lead to unnecessary disadvantages.

    How to use this feature?

    If you are interested and unconcerned by the current technical limitations, the first step is to download Cephable app on your PC or mobile device. Once installed, link your game account to the app, and then simply complete the necessary custom configuration settings to get started.

    Of course, in addition to being potentially unpolished, new technologies can sometimes inadvertently pave the way for new methods of cheating.

    While it may be impossible to eliminate cheating entirely, the development team remains steadfast in its commitment to combating such behavior, ensuring that accessibility features do not become a breeding ground for cheaters.

    Currently, features of this type have not yet been widely incorporated into the development plans of most games; however, following Call of Duty Black Ops 7, there will undoubtedly be new pioneers exploring this space.

    In fact, this represents more than just an advancement in gaming technology, making it possible to provide greater accessibility for those unable to play due to physiological reasons, it also reflects a deep sense of humanistic care.

    We hope the information provided here proves helpful as you continue to enjoy Black Ops 7: Season 3! Thank you for reading.

  • Category: CoD: Black Ops 7

    CoD BO7 Season 3 Full Breakdown of New Weapons and Prestige Attachments | These setups are almost unfair

    Posted: Apr 02, 2026Views: 1545

    CoD Black Ops 7 has once again rolled out a substantial update, introducing a wealth of new maps and weapons alongside various balance adjustments for armaments, ranked matches, and more.

    Let's take a look at the 6 new weapons arriving progressively in Season 3, along with their attachments. Some will be available at the start of the season, while the rest will appear around the midway point.

    CoD BO7 Season 3 Full Breakdown of New Weapons and Prestige Attachments | These setups are almost unfair

    1. MK35 ISR (Launch)

    • Levels: 43
    • Mags: 3
    • Mag size: 30
    • Mastery Badges: Yes
    • Attachments: Laser, Fire Mods, Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock
    • Prestige Attachment: 19" MFS Nightfall Suppressed Barrel (Barrel)

    MK35 ISR is one of the rewards on Page 3 of Battle Pass. It's a fully automatic assault rifle with low recoil, excellent accuracy, and moderate damage along with decent handling. This rifle boasts the lowest recoil in its class, allowing you to suppress enemies with precision.

    Combined with a fairly high rate of fire, this weapon remains stable even during sustained fire, keeping your aim locked on target. Its built-in iron sights are clean and clear - an added bonus that lets you skip an optic attachment and focus on other modifications without worrying about obstructed vision.

    You can extend its effective range by equipping various barrel attachments or further tame recoil with a recoil spring. As you level up the weapon, experiment with different combinations in Gunsmith to find the most effective setup for the current battle.

    As usual, this gun comes with a brand-new Prestige Attachment: 19" MFS Nightfall Suppressed Barrel. It's an integrated suppressor barrel that also extends damage range.

    2. VST (Launch)

    • Levels: 39
    • Mags: 4
    • Mag Size: 30
    • Mastery Badges: Yes
    • Attachments: Rear Grip, Magazine, Stock, Laser, Fire Mods, Optic, Muzzle, Barrel, Underbarrel
    • Prestige Attachment: MFS 5.56 MINSAS Conversion (Fire Mods)

    VST is found on Page 6 of Battle Pass. This fully automatic submachine gun is lightweight, highly mobile, and supports multiple calibers. It keeps your operator moving at high speed, making it ideal for close-range hit-and-run tactics.

    In terms of bullet spread, VST offers the best accuracy in its category, paired with excellent handling and mobility. However, its recoil is quite fierce, with noticeable muzzle climb. You can opt to fire in bursts while aiming to control the trajectory, or simply hip-fire at point-blank range.

    MFS 5.56 MINSAS Conversion changes the weapon to use 5.56x30mm ammunition, completely transforming its performance and playstyle. Essentially a hip-fire oriented SMG, this conversion via Prestige Attachment makes it far more versatile.

    3. Strider 300 (In Season)

    • Levels: 37
    • Mags: 4
    • Mag Size: 8
    • Mastery Badges: Yes
    • Attachments: Fire Mods, Optic, Underbarrel, Muzzle, Barrel, Magazine, Rear Grip, Stock, Laser
    • Prestige Attachment: MFS Ballast Guard Stabilizer (Underbarrel)

    Strider 300 will be offered as a seasonal event reward. It's a bolt-action sniper rifle with quick handling speed but a slower bolt-cycling rate, along with moderate stability. Holding your breath while aiming down sights steadies the scope.

    In multiplayer, this bolt-action sniper can take down unarmored enemies with one shot to the chest or above. Although its damage is slightly lower than the other two bolt-action snipers, it compensates with better handling and a marginally faster rate of fire.

    For players who want to push aggressively toward enemies while still delivering powerful shots, this gun will become your new go-to. Overall, it's a more aggressive bolt-action sniper rifle.

    MFS Ballast Guard Stabilizer significantly reduces idle sway while aiming, greatly improves aim walking steadiness and aim-down-sight speed (or aiming movement speed), but it reduces flinch resistance while handling and removes the ability to hold your breath. This makes the weapon more aggressive and nimble, albeit with some trade-offs.

    Buy CoD Black Ops 7 Season 3 Bot Lobbies and Train Your New Weapons

    4. 1911 (In Season)

    • Levels: 29
    • Mags: 3
    • Mag Size: 7
    • Mastery Badges: Yes
    • Attachments: Stock, Laser, Barrel, Fire Mods, Optic, Muzzle, Magazine, Rear Grip
    • Prestige Attachment: MFS Overdrive Auto-Brake (Muzzle)

    1911 semi-automatic pistol has appeared in many previous Call of Duty games, and in Black Ops 7 it will be introduced as a new weekly challenge reward. 1911 delivers high damage at close range, with decent recoil control but moderate magazine capacity.

    MFS Overdrive Auto-Brake is essentially a full-auto conversion kit that provides an extremely high rate of fire, offering astonishing burst potential at very close distances. It slightly improves first-shot muzzle rise but worsens hip-fire spread.

    5. Siren (Mid-Season)

    • Levels: 30
    • Mags: 3
    • Mag Size: 10
    • Mastery Badges: Yes
    • Attachments: Rear Grip

    Siren is a brand-new charge-based special weapon. It fires a high-damage, slow-moving projectile that can penetrate enemies. Charging the shot increases the projectile's travel speed.

    Siren works best when coordinating with teammates - let them weaken enemies first, then use its slow projectile velocity to disrupt the opponent's rhythm, catching them off guard with the incoming slow shot. This gun features a unique magazine-type Prestige Attachment, but details have not been disclosed.

    6. Katana (Mid-Season)

    • Levels: 30
    • Mastery Badges: Yes
    • Attachments: None

    Katana will be available as an event reward during the mid-season update of Season 3. It boasts high damage, medium attack range, and medium attack speed. It has no Prestige Attachment, but it looks incredibly cool.

    Overall, the new weapons in Season 3 appear quite formidable, even competitive when compared to the current meta weapons. Additionally, Season 3 introduces numerous attachments that you can unlock through weekly challenges. With the help of these attachments, you can further enhance the new weapons from Season 3.

  • Category: CoD: Black Ops 7

    CoD Black Ops 7 Season 3 Release Date, New Map, Ranked Resurgence, and Major Blackout Changes

    Posted: Mar 24, 2026Views: 4756

    The official rollout for Call of Duty: Black Ops 7 Season 3 has already begun, with the new season arriving soon.

    The studio has revealed plenty of details, and alongside the official announcements, there's also been a fair share of leaks. Let's break down all the information.

    CoD Black Ops 7 Season 3 Release Date, New Map, Ranked Resurgence, and Major Blackout Changes

    Season 3 Release Date

    Why are we talking about Season 3 update so early? Because Season 2 Reloaded cycle is unusually short - only three weeks. Based on Battle Pass countdown timer and the weekly challenge progression, Season 3 is expected to go live on April 2.

    Following Call of Duty's usual promotional rhythm, the studio will likely drop a full update preview, blog post, and all the details about a week before the new season goes live - around March 26. That's when we'll get a clear look at Season 3 roadmap.

    Multiplayer Maps

    On the multiplayer front, one piece of content has already been officially confirmed: the classic map Plaza is making a return. Although there had been leaks about it before, the development team brought it up in the official COD POD podcast, essentially confirming that it will be part of the next major update - Season 3 - as a multiplayer map.

    Plaza last appeared in Black Ops 2. Unlike many of the remade versions drawn from the larger Avalon battle royale map, this will be a full, standalone remaster.

    In addition to Plaza, another map has also been mentioned in the official blog: Gridlock from Black Ops 4. It's now confirmed to be making a comeback in Season 3 as well.

    Warzone Ranked Play

    For Warzone players, Ranked Play is set to get a major adjustment in Season 3. The long-awaited Resurgence mode will go live alongside the new season.

    Many players had previously voiced their desire to experience ranked Resurgence on Rebirth Island, and Season 3 update will make that happen. Ranked matches will rotate between Haven's Hollow and Rebirth Island.

    Fortune's Keep

    As far back as last year, the studio confirmed that Fortune's Keep would receive a map refresh and return to Warzone. However, no exact date for its return has been announced yet. Considering that Season 3 just introduced Avalon map and Blackout mode, and with the studio seemingly aiming to transition Avalon into the standard battle royale map, it's expected that the refreshed version of Fortune's Keep will more likely arrive in Season 4.

    Blackout

    Blackout mode will also continue to receive updates in Season 3. In response to player feedback regarding issues such as the lack of Solos and Duos queues, as well as concerns about respawn mechanics, loot and equipment, the user interface, and existing bugs, the studio previously stated that improvements would roll out in Season 2 Reloaded and Season 3.

    One of the most significant updates could involve Operator Orders system. This system is expected to expand with subsequent updates, adding more operators, dynamic camos, and weapon blueprints. For example, in Season 3 or its mid-season Reloaded update, new orders may be introduced that allow players to complete challenges and unlock skins paying homage to classic Blackout characters.

    Additionally, playlist challenges are also likely to be refreshed, offering new rewards such as charms and weapon camos. Currently, the weapon skin system has not yet been implemented in Blackout mode, meaning any weapon a player picks up only displays its default appearance. In future updates, the studio may allow players to automatically apply their equipped skins when picking up weapons. At the moment, only upgraded exotic weapons can showcase special appearances.

    The studio has also confirmed that Blackout will see some immediate changes at the start of the season. They showcased an image highlighting the differences between the new map and the old one, noting that adjustments have been made to certain buildings, ground elevation, and how water flows across the map.

    Leaderboard Mechanics Overhaul

    The studio has confirmed that starting with Season 3, a large-scale overhaul will be made to the in-game event mechanics. They stated that they have listened to player feedback regarding leaderboard events and acknowledged that the current event format is not ideal. Since event development takes time, the revamp will roll out beginning in Season 3.

    After the changes, leaderboard events may be limited to multiplayer Ranked Play and Warzone Ranked Play, rather than standard multiplayer, round-based Zombies, or Blackout Royale. Once you reach a specific rank in either version of Ranked Play, you will be placed into a group with 49 other players (whether in multiplayer or Warzone mode). Ultimately, based on your rank, finishing in the top five or even the top 25 will determine which camo rewards you can earn.

    Carry Forward

    Season 3 will also include updates to the carry forward content - that is, bringing remastered content originally introduced in Black Ops 6 into Black Ops 7. Following the established content release pattern, players can expect to see the last two remastered maps that have yet to appear in Black Ops 7 make their return in Season 3.

    Moreover, the carry forward approach extends to Zombies mode. The studio has confirmed that a selection of classic weapons will be added to Zombies in a "unique way." Given that the studio specifically emphasized "a unique way," it's likely that obtaining these weapons won't be as simple as unlocking them directly - they may be hidden behind certain Easter eggs or specific challenges.

    Modern Warfare 4

    Following past patterns, the studio typically unveils the title of the next installment around March or April and kicks off the initial promotional campaign. For now, the studio is only referring to it as CoD 2026, but based on previous leaks, the new title is very likely to be Modern Warfare 4.

    The studio will soon be revealing more details about Season 3. If you're eagerly anticipating new content in CoD Black Ops 7, be sure to stay tuned.


    Black Ops 7 Season 3 will bring more content and Easter eggs, and ranked progress will be reset. If you need to figure out how to unlock menus or quickly complete new camouflage challenges, you can buy fast and reliable CoD Black Ops 7 Bot Lobbies on IGGM for more independent and safer matches, reducing the difficulty of these challenges.

  • Category: CoD: Black Ops 7

    CoD Black Ops 7 Season 2 Reloaded Crossover Predictions | Is A Major Partnership Being Saved for Last?

    Posted: Feb 26, 2026Views: 1678

    With about two weeks to go before Call of Duty: Black Ops 7 Season 2 Reloaded update goes live, information about it remains scarce.

    Aside from the initial leak of Paradox Junction map, the official team hasn't revealed any details, including whether there will be any collaborations. However, as the release date approaches, official promotions are gradually showcasing the content of Season 2 Reloaded.

    CoD Black Ops 7 Season 2 Reloaded Crossover Predictions  Is A Major Partnership Being Saved for Last

    Paradox Junction

    The official marketing campaign for Season 2 Reloaded update has officially begun. You might be wondering why they're starting to promote it more than two weeks before the update? There are several reasons.

    First, this Reloaded update will bring a brand new turn-based Zombies map—Paradox Junction. As is customary, whenever a new Zombies map is released, the official marketing campaign begins a week before the official release of Season 2 Reloaded update.

    The official team has already posted a teaser image on social media with the caption: Nice doggy #Paradoxjunction. The background of the image is ruins, and in the center, a tattered piece of paper depicts a Hellhound.

    This Hellhound differs from the regular version; it is predominantly green with some red accents, and it emits a green, foul-smelling gas. Many players speculate that this suggests the map might feature Plaguehounds instead of the regular Hellhounds.

    However, it seems the previous version of Ravager won't appear on this map; instead, it will feature Hellhounds. Whether these Hellhounds will have new attack patterns or combine with Destroyer to create a completely new zombie type remains to be seen.

    Following the official marketing schedule, they will release a new teaser every day, culminating in a cutscene or trailer for a zombie mode.

    CoD Black Ops 7 Paradox Junction

    Will There Be Any Crossover Events?

    Call of Duty frequently collaborates with other titles, such as Fallout collaboration with Season 1, which garnered numerous announcements and rumors long before the update.

    But so far, there has been absolutely no information leaked regarding crossover events for Season 2. There are two possibilities for this: either the official secrecy this time is exceptionally good, or there might not be any crossover events at all in this update.

    It's possible there won't be any crossover events at all. Judging from the official weekly challenge illustrations, the first part of Season 2 will last for 5 weeks, with the ultimate reward being Sword of Swords, ending on March 12th. Completing all 8 weeks of challenges means Season 2 Reloaded update will only last 3 weeks. This timeframe is quite tight given the amount of new content.

    Additionally, with the release of Paradox Junction map, there will be a leaderboard event. Warzone will also receive a major update: the return of Blackout mode.

    When classic maps like Verdansk returned, the developers planned a nearly month-long grand event for them. Therefore, Blackout mode will very likely also have its own dedicated event, including challenges and rewards.

    If these details are accurate, then the entire update cycle may already be fully booked, leaving no room for a large-scale crossover event. Furthermore, we've seen a Reloaded update without any crossover events in Black Ops 6.

    Buy CoD Black Ops 7 Bot Lobbies from IGGM for a greater advantage after Update 1.093

    Possible Crossover Partners

    While it's highly likely that Season 2 Reloaded won't have any crossover events, we can still speculate on which IPs might be involved if a crossover occurs.

    Peaky Blinders

    • Probability: 4/5

    This IP had a new movie, Peaky Blinders: The Immortal Man, released in early March. It has already collaborated with another shooter game, PUBG, so this theme is also very suitable for the Call of Duty series.

    If this comes true, we might see characters like Thomas Shelby appear, accompanied by a Pass containing weapon blueprints and theme packs, and perhaps even map updates like Fallout crossover.

    Scream 7

    • Probability: 3/5

    Scream 7 will be released on February 27th. The Ghostface has previously collaborated with Call of Duty, establishing a foundation for future collaborations. While some believe that IPs that have collaborated before won't collaborate again, Call of Duty has collaborated multiple times with Terminator and The Boys.

    Resident Evil: Requiem

    • Probability: 3/5

    Call of Duty doesn't often collaborate with video games, but this is an exception. There were previous rumors of a Resident Evil collaboration during Halloween event, but it didn't materialize, perhaps waiting for this new release.

    Most importantly, Resident Evil copyright holders have a precedent for collaboration with Call of Duty, with a Street Fighter collaboration in Call of Duty: Mobile. It's safe to say that if the official team is willing, a collaboration is possible.

    Daredevil: Born Again

    • Possibility: 3/5

    Daredevil: Born Again is set to release in early March. It's a fantastic idea, but the key point is that Call of Duty has never had an in-game collaboration with Marvel. If it comes to fruition, this would be the first time, and we can expect weapon blueprints like nunchucks and tracer effects that fit Daredevil theme.

    One Piece

    • Possibility: 2/5

    The second season of the live-action One Piece might be released during this period. There's a precedent for anime collaborations like Attack on Titan, so a Luffy operator isn't entirely out of the question, but since neither side has promoted it, the possibility is small.

    In short, many movies and TV shows are airing during Seson 2 reloaded update, and if there are any official plans for a collaboration, this is likely one of them.

  • Category: CoD: Black Ops 7

    CoD Black Ops 7 Season 2 Feb 20 Update Deploy Ricochet Anti-Cheat | You Should Think Twice before Using Third-Party Devices Now!

    Posted: Feb 24, 2026Views: 830

    Following Update 1.093 released on February 13th, Black Ops 7 released the new patch notes for Season 02 on February 20th. Updates on Friday nights are unusual for the game, thus attracting significant attention from the community.

    Furthermore, with Season 2 Reloaded release date approaching, this update indicates that BO7 will undergo further refinement in the future, providing a better Reloaded experience.

    CoD Black Ops 7 Season 2 Feb 20 Update Deploy Ricochet Anti-Cheat | You Should Think Twice before Using Third-Party Devices Now!

    February 20th Update overview

    Most of this update focuses on fixing issues in various major modes, but the real highlight is the brand-new Ricochet Anti-Cheat system, whose implementation means cheaters will face a severe blow.

    Global updates: Ricochet Anti-Cheat is the core

    Ricochet Anti-Cheat system detects cheaters using third-party input devices. If you attempt to tamper with game content using these devices, your account may be penalized.

    CoD Black Ops 7 initially introduced a cloud-based anti-cheat system in multiplayer ranked matches, later extending it to WarZone ranked matches; however, the system's effectiveness seems to have been mixed.

    Ricochet Anti-Cheat, on the other hand, builds upon the existing anti-cheat system, strengthening its crackdown on cheating using third-party devices. Essentially, these devices are now directly identified as cheating tools.

    Therefore, if you are using cheat software, you might initially see warnings, and if you continue, your account may be banned.

    While this approach is commendable, the persistent cheating in CoD Black Ops 7 necessitates the implementation and enforcement of more stringent anti-cheat mechanisms.

    Therefore, as a player, the best way to hone your shooting skills is always to buy CoD Black Ops 7 Bot Lobbies and practice within them. Cheating only provides a temporary, illegal advantage, and can even cause irreversible damage to your account afterward.

    The global updates also includes user interface updates. The developers have added checkmarks to weekly challenges to indicate completion status, allowing for clearer progress tracking.

    In addition, the challenge gameplay has received a fix. Previously, if Warzone was your last completed mastery, you wouldn't be able to earn 100 Percenter Custom Title, but this issue has now been resolved.

    Multiplayer mode updates

    First, the mode has received various stability fixes overall to ensure a smoother and more fluid combat experience. Building on this, the mode's private match gameplay now includes missing CDL settings for Search and Destroy, Hardpoint, and Overload.

    Regarding gear, Needle Drone update fixes an issue where the camera might suddenly freeze after using manual mode once.

    This versatile and lethal gear functions similarly to a mini-scorestreak, allowing you to eliminate enemies or scout with precise manual control.

    Therefore, it's highly effective at clearing out campers or aiming at targets, and can even act as a radar signal to detect enemies through buildings. The camera bug fix ensures that this feature works correctly.

    Other multiplayer updates include two challenge fixes: A.R.C. M1 will no longer incorrectly continue progressing after you take damage, and the bug where Escalation Directive Multiplayer Challenges couldn't track progress in ranked matches has also been fixed.

    Ranked play updates

    This update builds upon the previously mentioned changes to CDL settings and also includes some user interface changes. Details are as follows:

    Hardpoint:

    • Health Regen adjusted to conform to CDL Competitive Settings V 1.0.
    • Now enabled by default.

    Overload:

    • Now enabled by default.

    Search and Destroy:

    • Health Regen adjusted to conform to CDL Competitive Settings V 1.0.
    • Now enabled by default.

    Zombie mode updates

    This update is simple, containing only one item: fixing the issue where Doomsteel Camo couldn't correctly track Season 2 weapons.

    Interestingly, this issue was supposedly fixed in the update on the 13th, but many players still reported that it wasn't, so this new patch has addressed it again.

    However, some players are still reporting the bug on the game's official Twitter account, indicating the issue isn't fully resolved. A third update may be released later - hopefully, it will be completely fixed then.

    Endgame updates

    This update fixes three bugs in Endgame, one of which pertains to Challenge Mode:

    • The bug where Zero Waste Exotic attachment worked for everyone in the lobby has been fixed.
    • The bug causing a blinding flash when reloading with Shocking Reload Skill in third-person view has been fixed.
    • The issue preventing Week 1 Weekly Challenge "Destroy 5 Guild VTOLs with a Launcher" from tracking properly has been fixed.

    More future update plans

    In addition to the above, shortly after February 20th update, the developers also stated they were investigating an issue where Season 02 weapons were not working properly in Endgame when attempting the weekly challenge of achieving 300 kills with exotic weapons.

    Therefore, until the related patch is released, attempting to use Season 2 exotic weapons will prevent you from gaining challenge progress and tracking the third week's challenge.

    Furthermore, BO7 this week may further strengthen its anti-cheat measures beyond Ricochet Anti-Cheat, and address more issues related to cheating using third-party devices.

    We expect Season 02 Reloaded to launch 4-5 weeks after the season's release, between March 5th and 12th. A new wave of content will be released then, so be sure to prepare in advance!

    Finally, the current Escalation Directive event in the game will end in two days, on February 26th. If you don't want to miss out on the camo rewards, be sure to complete it as soon as possible!

    That concludes our overview. Overall, Black Ops 7 has indeed become much more stable with recent frequent updates, and we hope it will bring an even better shooting combat experience in the future!

Surplus stock:
Connecting to online customer service, please wait.

.