Language & Currency

Language

English

English

Deutsch

Français

Español

Italiano

Netherlands

Português

عربى

Display Currency

$ USD

$ USD

€ EUR

£ GBP

A$ AUD

C$ CAD

N.Kr. NOK

S.Kr. SEK

D.Kr. DKK

I.Kr. ISK

CLP CLP

COP COP

S/. PEN

ARS ARS

zł PLN

S.R. SAR

﷼ QAR

AED AED

Sign Up
  • Verification Code
I want to get information about activities, sales and personal offers

or continue with social networks

twitch google steam reddit discord
Already have an account?
Log In
Remember me Forgot your password?

or continue with social networks

twitch google steam reddit discord
Not a member? Sign up now

News Tag: Buy Arc Raiders Coins

  • Category: ARC Raiders

    Forget the 5M Grind! ARC Raiders Second Expedition Changes Everything | Lower Requirements & New Skill Point Catch-Up

    Posted: Feb 06, 2026Views: 2794

    Hi Raiders, the official team has just released a new announcement responding to player feedback from the first Expedition and announcing a series of adjustments and specific rewards for the second Expedition. Let's break it down in detail from beginning to end.

    Expedition features a self-reset mechanism that resets all your items and gives you permanent rewards and temporary buffs that last until the next Expedition. Players can register starting February 25th, and Expedition will officially begin on March 1st.

    Forget the 5M Grind! ARC Raiders Second Expedition Changes Everything | Lower Requirements & New Skill Point Catch-Up

    Core Mechanism Adjustments

    Before detailing Expedition, the development team has made key adjustments based on player feedback, directly impacting participation and achievability.

    First, addressing the widespread player feedback that Stash Value required to reach the highest reward was too high, the team has decided to significantly reduce the requirement from 5 million coins to 3 million coins. The reward for reaching 3 million Stash Value remains 5 Skill Points, equivalent to 1 Skill Point for every 600,000 ARC Raiders coins.

    As many players have mentioned in their feedback, the original expedition plan was too time-consuming and lacked attractive rewards. This change significantly reduces the difficulty of Expeditions, allowing more players to obtain the highest rewards without making them too easy.

    Furthermore, the team has gone a step further, introducing a skill point catch-up system for players who didn't accumulate enough coins in their first expedition. This system allows players to claim missed skill points at a discount, thus narrowing the gap with those who went ahead.

    The specific rules are as follows:

    • For this (second) expedition, you need to accumulate the 3 million coins required for this expedition (to obtain the 5 skill points).
    • After that, for each skill point you miss in the first expedition, you need to accumulate an additional 300,000 coins.
    • This means that if you didn't gain any skill points in your first expedition, after completing this expedition's objectives, you only need to accumulate a maximum of 1.5 million more coins to obtain all 5 skill points.

    Note that players who did not participate in the first expedition will not be able to enjoy the catch-up mechanic. Only players who participated in the first expedition and did not obtain 5 skill points can enjoy this mechanic. However, new players don't need to worry about falling behind, and as long as you continue to participate in expeditions, you will eventually catch up with the top players.

    The development team emphasizes that future rewards and requirements may change, and these extra skill point opportunities will not exist indefinitely. Overall, this adjustment does not change the basic content of Expedition system, but rather makes it easier for players with limited time who cannot complete all the requirements of the first expedition to participate.

    Expedition Rewards

    Next is the issue that players are most concerned about: the rewards of Expedition mechanic. Players who participate in an expedition for the first time will receive the rewards for the first expedition. For players who choose to embark on another expedition, they will receive more Stash Base space and skill points, which will be permanently retained even if they choose not to participate in subsequent expeditions.

    The Patchwork Outfit will add four extra toggles and two new colors for players participating in a second expedition. Scrappy will also get new cosmetics.

    For players who choose to participate in consecutive expeditions, temporary buffs will stack, and however, for players who decide not to participate again, these temporary buffs will be reset. Specifically, buffs such as increased Scrappy resource acquisition and improved repair efficiency provided by the first expedition will disappear if you do not participate in a second expedition. If you choose to participate in a second expedition, these buffs will stack together.

    The official rewards are as follows:

    Permanent

    Cosmetics:

    • The Patchwork Outfit (evolved)
    • Scrappy cosmetics
    • Expedition Indicator icon

    Bonuses:

    • 12→24 Stash spaces
    • +0-5 Skill Points

    Consecutive Buffs

    • 5%→10% XP boost
    • 6%→12% Scrappy materials boost
    • 60%→70% Repair value increase

    Permanent Content Unaffected by Expeditions

    It's worth noting that many progress and collectibles will be completely unaffected by Expedition resets, including:

    • Trophy Display Project and all acquired Cosmetics
    • Raider Deck progress
    • Unlocked Map Regions
    • Leaderboard position and Trials progress
    • Codex
    • Raider Tokens

    If your Trophy Display Project is nearing completion, and perhaps it could be completed after Expedition begins to maximize benefits.

    Should You Participate in Second Expedition?

    For players who participated in the first expedition, the answer is clear: continue participating. Continuous participation allows the buffs to stack permanently, creating a character with extremely strong stats in the long run.

    New players who missed the first expedition can choose to join later in the game. However, if you've just joined or are at a low level, there's no need to force yourself to participate, as this is an endgame system, and forcing participation will deprive you of much of the enjoyment.

    Expedition system is expected to evolve over time. The development team will continuously adjust it based on player participation data, with the fundamental goal of making Expedition system more meaningful and attracting more players.

  • Category: ARC Raiders

    ARC Raiders Trailblazer vs. Matriarch | How to Complete this Test?

    Posted: Dec 31, 2025Views: 3791

    Besides directly shooting with firearms, you can also acquire and throw grenades or other explosives with different effects in ARC Raiders to weaken enemies, which is especially effective against large ARC enemies or groups of real players.

    Currently, there are over 30 types of grenades available in ARC Raiders, which can be broadly divided into two categories: lethal and utility grenades with other effects.

    Notably, when Trailblazer grenade was added to the game in Update 1.2.0, a new ARC robot, Matriarch, was also added simultaneously.

    Have you ever wondered or tested how many Trailblazer grenades and how long it would take to defeat a Matriarch using only this grenade? While this isn't a mandatory task, it's certainly interesting, isn't it?

    Based on this, we will now introduce the preparations needed to complete this test, as well as the final test results.

    ARC Raiders Trailblazer vs. Matriarch | How to Complete this Test?

    How to obtain Trailblazer?

    This grenade releases flammable gas along its trajectory, causing a chain reaction of explosions to damage enemies. You can exchange one for 1600 ARC Raiders coins after finding the mechanic Apollo, or you can farm or craft it through other means.

    How to craft it?

    First, you need to find Trailblazer Blueprint. Although the drop rate of this blueprint is low, according to player feedback, the chances are higher when participating in Night Raid mode on Stella Montis map.

    Then you need to collect 1 Synthesized Fuel and 1 Explosive Compound to craft 1 Trailblazer at Explosives Station 3. To save time, it's best to collect enough materials to craft multiple grenades at once.

    Both materials can be obtained directly through scavenging or trading with NPCs. Or, if you have enough lower-level materials, you can craft Explosive Compound yourself in the workshop, with the following requirements (no blueprint needed):

    • 2x Crude Explosives
    • 2x Oil
    • At Refiner 2

    Staking Our Claim Event

    Although this limited-time event ended on December 8th, it was one way to directly obtain Trailblazer. It allowed you to earn XP by participating in the event's battles, earning 1 Merit for every 100 XP, and unlocking Trailblazer required 1350 Merits.

    Based on this, we can reasonably speculate that ARC Raiders may hold more similar limited-time events in the future, and even if the reward isn't Trailblazer, it will be other rare items.

    What is Matriarch?

    After mastering the method of crafting Trailblazer, you also need to have a sufficient understanding of Matriarch, the enemy representative in this test.

    This enemy only appears in the limited-time map condition of the same name. It is massive and can attack you by firing rockets and other projectiles, or by summoning small ARC robots. It also has an indestructible energy shield.

    We usually recommend completing Matriarch encounter in a team, prioritizing attacking its facial armor to expose its core, allowing you to concentrate fire on its weak point.

    If Matriarch raises its energy shield, do not waste ammunition firing at it, as it is indestructible. Instead, wait for the shield to disappear, or penetrate the shield to get closer to the enemy and then shoot its core. The loot you can obtain after killing this enemy mainly includes:

    • ARC Alloy
    • ARC Circuitry
    • ARC Performance Steel
    • Advanced ARC Powercell
    • ARC Flex Rubber
    • ARC Motion Core
    • ARC Synthetic Resin
    • ARC Thermo Lining
    • Magnetic Accelerator
    • Matriarch Reactor

    Trailblazer vs. Matriarch

    After Matriarch map condition appears, you can travel to the map and search for Matriarch enemy.

    This time, we use Spaceport map as the example. After the enemy appears, first enter the underground area of the launch tower, then lure the enemy to stick its head in and throw Trailblazer inside.

    To do this, you need to use grenades and other weapons to attract Matriarch's attention through simple shooting and explosions, ideally damaging its front armor in the process.

    During this time, Matriarch may fire Gas Mortars and summon reinforcements; you must overcome these obstacles. If you take damage, be sure to use medical kits promptly.

    If everything goes smoothly, it will take about 10 minutes to lure Matriarch to the target location. Then, throw all Trailblazers you have until you eliminate Matriarch!

    After the battle, you can expect to receive at least 65,000 XP and other loot dropped by Matriarch. For a battle that takes about ten minutes, this is an excellent result.

    ARC Raiders BluePrints 2026 Giveaways at IGGM Discord

    Summary

    Although we used other weapons to lure Matriarch, overall, the kill was primarily accomplished with Trailblazer. The only factor to worry about is that other players might target your resources or try to steal your loot during the process.

    Honestly, in a PvPvE game like ARC Raiders, this kind of possibility is unavoidable. The only way to reduce the chance of being harassed is to just carry the most basic gear besides Trailblazer.

    While this will cause you to consume more time luring Matriarch, it can prevent surprise attacks or robberies.

    Also, keep in mind that given Matriarch's dangerous nature, don't let your guard down after throwing all your Trailblazers. You must confirm that the enemy is dead and has started dropping loot before you can celebrate!

    That's all the information we have for you this time. While collecting loot and completing expeditions are the main gameplay elements of ARC Raiders, it's also fun to occasionally try out interesting tests like this! If you have the time, you can try it yourself!

  • Category: ARC Raiders

    ARC Raiders Mobility Skill Tree Guide | Best Skills To Unlock First

    Posted: Dec 26, 2025Views: 6174

    In ARC Raiders, to become stronger, besides venturing to the surface to scavenge resources and continuously leveling up, investing in and unlocking new abilities on the skill tree is also crucial. This will help you survive more raids.

    Currently, the game's skill tree is mainly divided into three branches, each enhancing different aspects of gameplay:

    • Conditioning (Green): Improves physical fitness, stamina, and carrying capacity.
    • Mobility (Yellow): Improves movement, speed, and evasion.
    • Survival (Red): Focuses on improving scavenging efficiency, stealth, and crafting abilities.

    Each branch corresponds to a specific playstyle, but an efficient raider needs to invest skill points in all three categories. You can customize your character's strengths based on your needs for combat, exploration, or stealth.

    We know that for some new players, the skill tree might seem overwhelming at first glance, but there are some skills that early players should prioritize unlocking. This is especially true for Mobility Tree, which is almost directly related to your survival. These skills can not only help you escape combat more easily but also allow you to surprise unsuspecting raiders.

    For these reasons, almost everyone will invest at least 20 skill points in Mobility skill section. But is every skill here worth unlocking? Not really. So, let us show you the actual effects of each skill on Mobility skill tree in the game, so you can decide whether they are worth investing in based on your playstyle. Let's take a look!

    ARC Raiders Mobility Skill Tree Guide | Best Skills To Unlock First

    Nimble Climber

    First is Nimble Climber. In ARC Raiders, this skill allows your raider to climb and vault over obstacles faster, significantly increasing movement speed on the map. It's also a key prerequisite for unlocking more advanced mobility skills.

    To be honest, we initially thought this skill was more effective, but after frame-by-frame testing and analysis, we found that it only provides about a 7% speed increase. More importantly, you can't draw your weapon while jumping over obstacles, so this skill isn't as practical as it seems. We often unlock it simply to access the more advanced skills later.

    Marathon Runner & Youthful Lungs

    Next are two Stamina skill nodes: Marathon Runner and Youthful Lungs. As is well known, maintaining stamina is crucial in the game; if you run out of stamina during combat, you'll be eliminated.

    With Marathon Runner skill, you consume less stamina while moving. This not only makes combat easier to manage but also makes general exploration much easier, as you can sprint for longer. Youthful Lungs also makes your raids easier by increasing your maximum stamina.

    Combined, these two skills allow you to maintain mobility in this dangerous surface world, better evade threats, and move faster. I'm sure no one would pass up these skills!

    Slip And Slide

    This skill allows you to slide further and faster, improving mobility, but it has significant diminishing returns, meaning that even if you invest many points to max it out, it will provide almost no additional benefit on flat ground.

    Fortunately, it slightly extends your sliding distance on slopes. So, Slip and Slide skill is still somewhat useful for quick escapes or traversing terrain. However, overall, the effectiveness of this skill is situational, and its overall cost-effectiveness is not high. Since it consumes stamina to perform, we don't recommend investing in it unless you have leftover skill points.

    Sturdy Ankles

    In ARC Raiders, Sturdy Ankles reduces the damage taken from falling from non-lethal heights, allowing you to lose less health when jumping from high places.

    However, its effect is not significant; even at the highest level, it only reduces a small amount of damage and doesn't completely protect you from lethal falls. Therefore, many players consider this a low-priority skill, as they usually prefer to completely avoid fall damage through dodging or rolling, but it does provide some safety for exploratory jumps.

    Carry The Momentum

    The usefulness of this next skill is also somewhat situational. Carry The Momentum skill allows you to sprint for a short time after performing a Sprint Dodge Roll without consuming stamina, providing a crucial burst of speed for escaping danger or closing the distance in combat.

    Although this movement buff is great for quickly creating distance after a roll or dodging threats, making you harder to target, we don't actually see the benefits of this skill most of the time, because usually, if we're just rolling to dodge, the situation doesn't require straight-line sprinting.

    Not only that, but the skill also has a long cooldown. This means that if your stamina runs out after a Sprint Dodge Roll, or you roll again, it cancels the skill, and you still have to wait for the cooldown.

    Calming Stroll

    Unlike regular movement skills, Calming Stroll is primarily used to keep you jogging, which significantly speeds up your stamina recovery.

    However, many players find it inefficient because the slow walking speed is often not worth it compared to simply jogging; more importantly, using this skill requires you to manually use the walk key and cannot be used while aiming, so it actually slows down your overall speed.

    Crawl Before You Walk

    After such disappointing experiences, let's look at some truly useful skills.

    In ARC Raiders, Crawl Before You Walk increases your character's movement speed while downed, helping you crawl to cover, to teammates for rescue, or to extraction points faster, thus increasing your survival chances or securing loot. This skill is very useful if you're playing with friends.

    Additionally, if you have Looting Mk. 3 (Survivor) Augment, you can also use it to reach extraction points faster. This skill is very useful in many situations, but I think many people overlook it because they don't know that you can still move while being revived.

    Effortless Roll

    This skill reduces the stamina cost of Dodge Rolls, allowing you to use rolls more frequently to dodge enemies, especially in intense firefights; where you could only perform three dodge rolls before, now you can perform five. And now, recovering from a roll doesn't consume any stamina!

    Off The Wall

    In Mobility Tree, Off The Wall isn't exactly a game-changing skill, but it does allow you to perform some jumps that would otherwise be impossible. This skill enhances your wall-climbing and jumping abilities, allowing you to jump further after climbing or vaulting over walls, giving you more options for parkour and repositioning in the environment.

    It's part of an advanced movement system that allows you to quickly jump off platforms, gaining greater jump distance or height, which is crucial for traversing complex terrain and escaping danger in the game.

    Honestly, this skill, which truly expands your movement capabilities on the map, is very interesting. However, currently, there aren't many places in the game where you can truly utilize this skill, so you need to be creative.

    Heroic Leap

    Regarding Heroic Leap, although it claims to allow you to sprint, dodge, and roll further, testing shows that the distance increase it provides is minimal and almost imperceptible. Therefore, it is generally considered a poorly performing skill and a waste of skill points.

    ARC Raiders Christmas 10% OFF Discord

    Ready To Roll

    Normally, you can quickly roll to mitigate some fall damage, but with Ready To Roll, you increase the number of milliseconds you have to correctly press the button when falling from a height, making it more forgiving and improving the reliability of parkour and rapid movement.

    This is essentially an optimization that enhances the gameplay experience, helping you better time your crouch/roll upon landing, thus avoiding injury or even death from falls.

    Vigorous Vaulter

    Vigorous Vaulter is definitely worth having. It prevents your jumping and climbing speed from decreasing when you are exhausted, allowing you to remain agile even when your stamina is depleted. Especially when combined with skills like Vaults on Vaults on Vaults, it can completely eliminate the stamina cost of jumping, making your movement smoother and increasing your climbing speed by 10% to 25%.

    Vaults On Vaults On Vaults & Vault Spring

    Finally, we'll mention the two ultimate skills in Mobility skill tree.

    Vaults on Vaults on Vaults and Vault Spring work very well together. The former is primarily for climbing and grabbing ledges, but it also grants you a free sprint jump every time you use Vault Spring, significantly increasing your horizontal and vertical movement distance, allowing for quick obstacle traversal or repositioning.

    In addition, Vaults on Vaults on Vaults itself allows you to climb continuously without worrying about running out of stamina, and also allows you to continuously use any movement techniques that require grabbing ledges, including grabbing onto ledges to avoid fall damage. This enhances your momentum and helps you move quickly through complex terrain.

    The above is a comprehensive overview of all the skill nodes in Mobility tree in ARC Raiders. For players who prioritize mobility, these nodes are what you need to focus on. Early mobility skills can significantly improve your abilities, allowing you to play more smoothly before focusing on other skill trees.


    Fortunately, the developers have provided greater flexibility in each raider's skill tree setup. Even if you are later dissatisfied with your current skill choices, you can reset individual nodes by spending 2000 ARC Raiders coins. This means that resetting the entire skill tree would cost 152,000 coins.

    We understand that this is a large sum of coins for many players, but there's good news! To celebrate Christmas, IGGM is offering all ARC Raiders players an exclusive discount code XMAS, giving you a 10% discount on coin orders here until December 31st! So hurry up and give it a try!

  • Category: ARC Raiders

    ARC Raiders 6 Raid Mistakes To Avoid: How To Survive And Successfully Extract?

    Posted: Dec 15, 2025Views: 1649

    In ARC Raiders, a third-person extraction shooter, players participate in intense 30-minute timed raid missions, scavenging for loot, battling hostile ARC robots and other players, and racing against the clock to extract before time runs out.

    This requires players to survive in harsh environments and face challenging situations, including dealing with dynamically changing map environments, managing equipment risks effectively, acting stealthily, and developing optimal extraction strategies.

    To successfully complete each raid within the limited time, you must avoid certain mistakes. So here we'll discuss some mistakes you might unknowingly make, seemingly insignificant tips that can completely change your gameplay and give you more advantages during raids. Let's get straight to the point.

    ARC Raiders 6 Raid Mistakes To Avoid: How To Survive And Successfully Extract?

    1. Being Distracted By Other Major Events

    First, we need to mention that raids, unlike other mechanics in ARC Raiders, only last about 30 minutes. Therefore, during a raid, do not let yourself be distracted by other events, especially the weekly challenge trials and the intermittently available Hidden Bunker.

    Yes, Hidden Bunker gives players 40 minutes to complete the objective, longer than the standard raid mission time, giving players more time to scavenge for resources and download terminal data on Spaceport map after activating the four antennas to unlock it.

    This is supposed to be a good thing, giving players more time to complete the objective, but many players find this time setting misleading, as Hidden Bunker is often looted by other teams, or raids fail because of time errors. Therefore, despite the ample time, players still feel frustrated.

    2. Ignoring Barricade Kits

    Next, we want to talk about Barricade Kits. To be honest, they haven't received much attention before. But they are crucial when healing teammates; for example, when someone is cornering you, you can place one down to get a free moment of rest. This applies to both solo and raid combat. You can even use them to directly block a corridor during a raid, preventing enemies from passing through, and almost without making any sound. 

    Even in a truly open raid environment, when we're under fire, we can use Barricade Kit to set up a decent cover area, both to deal with constantly spawning ARC drones and to protect ourselves from attacks. Therefore, using this tool effectively during a raid can greatly increase your survivability.

    3. Underestimating Ziplines

    The next item on the list is the severely underestimated zipline. As the game progresses, I feel their powerful utility truly changes the game, allowing you to fight on rooftops and surprise enemies.

    In addition, you can use ziplines to enter any area with open windows, including rooms that are usually locked. You can also perform some cool tricks with ziplines, such as shooting while sliding, although the accuracy isn't great.

    It's worth noting that ziplines also allow you to turn 180 degrees, meaning you can jump from a great height, then grab the zipline to completely avoid fall damage. However, be aware that once your momentum reaches its limit, you need to activate the zipline early to truly avoid damage. The flexible use of ziplines allows you to always gain an unexpected advantage during a raid.

    4. Focus On High-Value Equipment

    Regarding equipment, you don't need to chase after high-end gear like Aphelion or Hullcracker. Instead, consumables like Herbal Bandages, Shield Rechargers, and Adrenaline Shots, as well as weapons like Light Impact Grenade and Li'l Smoke Grenade, are the most frequently used items during raids. They are resources with very low crafting and usage costs, allowing you to easily maintain high damage output during combat.

    Note that Light Impact Grenade is almost essential equipment to carry during a raid. It allows you to easily force enemies out from behind cover, interrupt their charging or prevent them from continuing to defend, and successfully launch an attack. Obviously, this concept also applies to other grenades. But if you don't want to invest more ARC Raiders coins in grenades, just choose Light Impact Grenade, as it costs almost nothing.

    As for Li'l Smoke Grenade, they are crucial. Whether protecting yourself during an escape or obscuring the environment and covering teammates so they can get up and leave, this grenade is incredibly useful.

    They are very inexpensive and easy to carry on every raid. Trust me, these items can truly help you change the tide of battle at critical moments. 

    5. Neglecting Climbing Techniques

    Since ARC Raiders is a PvPvE extraction shooter, the core gameplay focuses more on stealth, positioning, and survival rather than fast-paced vertical movement. Therefore, vertical movement is less important than in other shooter games.

    However, mastering relatively simple climbing techniques can often enable quick escapes and prevent fall damage. Yes, it can be used for some clever flanking maneuvers, such as climbing a ladder to the top of an outbuilding and then jumping to a central location, using climbing to avoid fall damage.

    In addition, we can also use climbing to jump from high rooftops onto cars below, escaping difficult situations, repositioning ourselves, catching enemies off guard, and taking them down.

    Note that if you fall for too long, you will no longer be able to climb onto any objects, and you must ensure you are facing the object you want to grab.

    6. Blindly Allocating Ammunition

    Finally, for a shooter game, the amount of ammunition you carry is crucial to your ability to consistently inflict damage and survive; otherwise, even if you carry a Torrente, it's just a useless piece of metal.

    With Torrente becoming increasingly popular, many people are starting to use it, so we'll use it as an example here. In its level 2, its default magazine capacity is 70 rounds, plus one extra magazine, bringing the total to 78 rounds.

    Although in standard mode, when we pick up Medium Ammo, it doesn't automatically fill the magazine in the equipment interface. However, once we enter a raid, these 80 rounds of ammunition are automatically loaded into the gun. This means that 78 of the 80 rounds will be loaded into the magazine, leaving us with only one reload opportunity during this raid, and the ammunition will quickly run out, which is obviously not ideal.

    Therefore, if you are using a weapon with a larger magazine capacity, or a shotgun, it's best to carry more ammunition. Especially for some more difficult raids, if you want to reload, you need at least two sets of ammunition as backup.

    In short, avoiding mistakes is crucial during ARC Raiders raids, as you need to face not only deadly ARC robots but also other players who are constantly ambushing you. Any mistake can lead to quick elimination, loss of valuable equipment, or even failure of the raid. Therefore, proper equipment management and a thorough understanding of the environment are key to survival in raids.

Surplus stock:
Connecting to online customer service, please wait.

.