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News Tag: Elden Ring Shadow of the Erdtree

  • Elden Ring: Roundtable Hold May Be Changed in Shadow of the Erdtree DLC (4.28)

    Posted: Apr 11, 2023

    FromSoftware's Elden Ring, an open-world RPG already revered as one of the best fantasy games of this generation, is set to expand even further with the release of its highly anticipated Shadow of the Erdtree DLC.

    Among the potentially returning locations in the DLC is the Roundtable Hold, a larger hub of Lands Between inhabited by an eccentric group of characters who offer assistance and contribute to the game's cryptic storyline. The Hold serves as a welcome refuge for players, but improvements can be made to the area as well.

    The Roundtable Hold is not lacking in size, but its passageways and rooms are designed to be a bit narrow to create a cozy and unique atmosphere. Despite this, finding your favorite vendor or quest-giver is still easy and quick thanks to the good design of the space.

    The Roundtable Hold in Elden Ring has a unique and atmospheric design, with the central roundtable glittering gold like one of the many Sites of Lost Grace in the game's overworld. However, if the story becomes any longer, future DLCs may need to make some changes to the space to support new content.

    Despite this, the area is still a memorable location that contributes to the game's overall mood and aesthetic.

    Wider Story Plot in Elden Ring's Shadow of the Erdtree

    The Roundtable Hold, much like other hubs in FromSoft games , serves as a central location that ties together players' quests throughout the game.

    This could potentially link the Hold to FromSoft's upcoming DLC, which may explore themes related to the magical Erdtree. By expanding the Roundtable Hold, FromSoft could introduce new NPCs to further the story within the existing structure.

    Additionally, Shadow of the Erdtree may incorporate any cut content from Elden Ring's DLC, making the Roundtable Hold a seamless way to connect the major campaign and DLC.

    Throughout the Roundtable Hold, players will find that some rooms are dedicated to special NPCs, while others remain empty until later in the story.

    One notable NPC is Hewg, a Misbegotten blacksmith who operates a forge in one of the hallways. After meeting Roderika in Limgrave, players can bring her back to the Hold where she moves in near Hewg, unsure of her future in Lands Between.

    As players progress through Roderika's questline, Hewg trains her in spirit-tuning, which allows players to upgrade their Ash summons with many Elden Ring Runes. If you need it, remember the code “CSCCA”, which will help you get 5% off Elden Ring Runes or Items. Interactions like these not only provide rewards, but they also connect encounters from the open world to the hub. Such story and character expansion in Shadow of the Erdtree could similarly enrich the gameplay experience.

    Also Read: Free Elden Ring Runes & Items GiveAway

    While it's not necessary for Shadow of the Erdtree to overcrowd the Roundtable Hold to tell a good story, the DLC could potentially use this hub to make the area feel less empty.

    FromSoft has the option to add more relevant NPCs or expand the customization options available to players, building on the success of in-depth armor customization in Elden Ring. The game already has various factions with their unique styles that could also be extended to include collectibles, treasures, or trophies in hub rooms.

    In a game as depressing as Elden Ring, the Roundtable Hold may serve as an excellent spot for players to express themselves and create a personalized refuge from the harsher realities of the Lands Between.

    Combat in Elden Ring can be incredibly challenging, and if Shadow of the Erdtree aims to offer a lasting experience, the Roundtable Hold presents an opportunity to relive those hard-fought battles.

    While most of the hub's layout is already established, FromSoft could potentially expand the location's content offerings to create an even more immersive experience. This could involve showcasing weapons, treasures, or boss-related relics for players to collect and admire.

    By utilizing the Roundtable Hold to highlight player achievements or campaign milestones, FromSoft could breathe new life into this already impressive location.

  • Elden Ring: 10 Things Shadow Of The Erdtree DLC Can Avoid

    Posted: Mar 18, 2023

    After much anticipation and more than a few rumors, Fromsoftware finally announced its first expansion for Elden Ring. We know not much about Shadow of the Erdtree. Some concept art tease Miquella’s involvement, but that won’t stop us from speculating or hoping for certain things. 

    As good as the base game is, there’s a lot we’d like to see the expansion avoid or tone down. Let’s take a look at 10 such things here.

    1. Near-Infinite Boss Combos

    Margit, The Fell Omen, was a good boss for that one time. The fight provided opportunities to learn to parody, time your dodge rolls and pay attention to a boss’s delayed attacks.

    However, the overly long combos were still annoying, and they only got worse the further one progressed. As bosses get faster, use spirit summons to dwarf you in size or get lifesteal on attacks. Dealing with combos that go on seemingly forever as you roll and roll while looking for an opening becomes a chore. 

    It also doesn’t help that the recovery time between some boss combos is so fast, making you think there’s an opening before the onslaught resumes. If the expansion does have such a boss or two, hopefully the combos get reigned in to be closer to something like Slave Knight Gael or even Isshin Ashina instead of Maliketh.

    2. More Double Boss Fights 

    Since Ornstein and Smough in the first Dark SoulsFromsoftware has been trying for that next big, memorable boss fight. It succeeded here and there. 

    And Elden Ring has some memorable double bosses. Some were outrageously frustrating the one pre-nerf duo comes to mind, and others felt kind of there with the expansion having the focus return to solo fights would be nice. 

    There’s nothing inherently wrong with double boss fights, but a break from them now and again wouldn’t be so bad. By the way, if you want to kill bosses more easily, equipping yourself by using Elden Ring Runes is a good choice.

    3. Mimic Chests

    The base game is notorious for no Mimic Chests, but that didn’t stop so many Souls veterans from attacking a chest just to be sure. Over time, opening a chest and not having most of your health eaten away was a refreshing feeling. 

    Here’s hoping that Shadow of the Erdtree continues with this, though the expansion will more than likely have something equally or more annoying to entrap players.

    4. Cryptic NPC Questlines

    For every quest in Elden Ring, that’s mostly straightforward, like delivering Irina’s Letter to her father in Castle Morne. Some are incredibly cryptic. How would you know how to start the White Mask Varre Full Quest? Would you have guessed to look for Hyetta after Irina’s Quest or figured out all the steps for Ranni’s questline without a guide?

    Fromsoftware alleviated some of these issues with an update showing NPCs on the map. But following questlines is still quite unwieldy. Not that everything has to be spelled out or given waypoints, but it would be nice to have some indicators on when an NPC’s questline has begun and how to continue it.

    Some warnings, like crossing a threshold in the story for the quest potentially, failing would also be helpful. 

    5. More Scarlet Rot Areas 

    Remember, when everyone thought poison-filled swamps were the worst thing ever, Fromsoftware seemingly took that as a challenge and so the Scarlet Rot was born and while it’s bad enough to suffer from the status, watching your health tick down at an almost unfair rate. The worst part is that vast environments are dedicated to it. See the Lake of Rot.

    Shadow of the Erdtree may not do away with it entirely, especially given Miquella’s relation to Malenia, the Scarlet Rot Queen. At the very least, we can hope that it doesn’t encompass entire areas. Watch the Monkey’s Paw curls and give a Scarlet Rot reign instead.

    6. More Katanas

    Surprisingly, Katanas aren’t the weapon type with the most options in the base game. That honor goes to DaggersStraight SwordsGreat Swords and so on. Nevertheless, with a number of powerful weapons in its category, like Moonveil and Rivers of Blood, it would be nice for other types to have their chance to shine.

    ClawsWhips and Fists could all use an infusion of new weapons and it wouldn’t hurt for magic wielders to get more options besides Seals and Staves.

    7. Platforming Challenges

    In terms of platforming mechanics, Elden Ring falls somewhere between Dark Souls and Sakuro.

    The jump button increased one’s exploration capabilities, especially given the range of vertical surfaces to climb. Nevertheless, some areas like old Haligtree are a little precarious when it comes to platforming. 

    Part of that is on the Legacy Dungeons itself but it would be nice for the expansion to avoid leaning too heavily into more platforming and if it does, areas that wouldn’t outright torture you with their challenges as you’re desperately exploring and trying to survive would be nice.

    8. Smaller Endgame Areas 

    Beginning the base game opens up this massive world of possibility and punishment. What awaits around the next corner? Where could this innocuous door lead and what kind of horrors await in this decrepit dungeon?

    It’s an excellent blend of mystery and freedom, as you can go just about anywhere. However, this feeling starts to diminish near the end. With the final areas being relatively smaller, an exploration being less of a factor. How Shadow of Erdtree resolves this is unknown, but maintaining that feeling of wonder while exploring to the end would be great.

    9. More Recycled Bosses

    Most video games tend to reuse bosses, even a massive title, like Elden Ring. That’s been in development for years does it. With over a hundred bosses, it makes sense to see a few reused, even if it’s weird to see some like Astel reuses as the boss of a random dungeon.

    But this is a new expansion, and it doesn’t have to cram as many new bosses as possible. It can afford to focus on quality over quantity. If you’re going to reuse enemies as bosses for some of the new dungeons, that’s understandable.

    But if 10 new bosses are added and even one is recycled, it’ll be an odd experience.

    10. Boring Side Dungeons

    The quality of the Legacy Dungeons varies, but at least they’re each unique and worth exploring. The same goes for the side areas. We’ll never forget Windmill Village or Castle Morne, but the side dungeons are different.

    Many have simple layouts and are pretty boring. You’d have the odd trap here and there, that one Chariot riding foe and some interesting fights. But they’re mostly forgettable. Here’s hoping the expansion breathes some life into them, giving us more reason to travel off the beaten path.

    Please note: If you use the code “CSCCA”, you can also get 5% off.

  • Elden Ring: DLC Called Shadow Of The Erdtree Has Been Announced

    Posted: Mar 01, 2023

    Several days ago, I was thinking about when Elden Ring would announce its DLC plans to you. Because it has been one year and four days since it was released on February 25, 2022, and its sales have reached 20 million.

    Well, what a magic number a year and four days is. FromSoftware also posted a new post on social media yesterday. In the post, it announces to you a DLC for Elden Ring called Shadow of the Erdtree.

    DLC itself belongs to the "expansion" category. According to the developer, there will be many things. Usually, for smaller DLCs, expansion is a more important step, and it refers to adding some important content. In this regard, I am very curious if this content is a $40 content and what content it will add.

    This photo is our only clue. According to the name on the photo above, it is Shadow of the Erdtree. This refers to those giant trees all over the map, and it can be expanded later on as well.

    Erdtree in this photo looks charred, broken and molten. Given the events of the game, this doesn't surprise us. Because this DLC will not happen with the main story, but after the main storyline.

    In this landscape, there are unidentifiable ruins, which are like a field, full of ghostly tombstones. While not actual ghosts, the tombstones themselves are like ghosts.

    Then, from the photo, you can see a character with blond hair looking very lonely from the back. It is dressed in white and is riding a horned horse. I guess, this horned horse should be Torrent. In my opinion, it could be a player Tarnished character, because you can make it look like any character you want. However, it is also possible that it is a DLC NPC. Because it's on this photo of DLC, it shows that it's a certain amount of importance to the stories that FromSoftware makes. However, since the horned horse it rides seems to be Torrent, I thought it might just be the player. Later, I took a closer look and I was convinced that Miquella was riding Torrent.

    We know very little about the expansion announced yesterday, including when it will be released. Right now, we only know it's "in development," but we don't know its release date or time window. My guess is that it should be released on the holiday of 2023 at the earliest. By convention, FromSoft announced DLC for past games and it didn't take much time until the release of DLC, usually only a few months. However, my gut tells me that Elden Ring's DLC this time will be more ambitious than the ones released before. Considering the relatively large scale of Elden Ring itself, its DLC needs to spend more time to make. So, we won't necessarily be able to see it until 2024.

    But, I'm glad that they finally said something about DLC. Before, I always wondered if they didn't plan to make Elden Ring DLC, but turned to Armored Core. For example, Sekiro never had DLC. For this kind of large version, since it has been a guarantee in the past, this matter is no longer certain. However, I'm glad they did it this time. I really can't wait to play it, and I'm sure you can too.

    Note: When DLC releases, you can use Elden Ring Runes & Items to help you play the game better. Here, you just need to enter the code "CSCCA" to get a 5% discount.

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